Patch 1.05
Regulation 1.04.2 → 1.05: 2 numbers changed. Every one is listed below with its before and after value.
In short
- Passive effect 1 changed on Rotten Greataxe
- Passive effect 2 changed on Rotten Greataxe
- Added: 1 enemy
- 45 player attacks changed (motion values, stance damage and similar)
- 52 enemy attacks changed
- Also changed: player attack behaviours, projectiles (spells, arrows, thrown items), enemy drops, enemy AI, weapon upgrade scaling, status effects and buffs, weapon skills, grabs
Weapons 1
| Weapon | Changes |
|---|---|
| Rotten Greataxe Colossal Weapon |
|
Enemies 0
Added: Bloodhound Knight
Also changed
- 45 player attacks (motion values, stance damage and similar)
- 52 enemy attacks
- Player attack behaviours
- Projectiles (spells, arrows, thrown items)
- Enemy drops
- Enemy AI
- Weapon upgrade scaling
- Status effects and buffs
- Weapon skills
- Grabs
- 7 technical tables (sound, visual effects, graphics)