Terror
Critical Strikes with spells have a 20% chance to stun the target for 2 seconds.
- Kind
- Passive skill
- Branch
- Mage
- Skill points
- 2 per level
- Levels
- 3
At each level
20% chance per level
- Level 1
- Critical Strikes with spells have a 20% chance to stun the target for 2 seconds.
- Level 2
- Critical Strikes with spells have a 40% chance to stun the target for 2 seconds.
- Level 3
- Critical Strikes with spells have a 60% chance to stun the target for 2 seconds.
Each level costs 2 skill points: 2, 4, 6 in total. Rule from the Enshrouded dedicated server's code (build 25988414, which matches the game's changelist 1269579).
Cheapest way there
8 skill points from the nearest Spark, taking one level of each node on the way:
- Spirit Attribute, 1 pt
- Mana Currents Passive skill, 1 pt
- Spirit Attribute, 1 pt
- Quick Charge Passive skill, 1 pt
- Spirit Attribute, 1 pt
- Intelligence Attribute, 1 pt
- Terror Passive skill, 2 pt
A node opens when a link joins it to a Spark or to a node you have, whichever way the link points, and each level costs the node's points: the unlock check in the Enshrouded dedicated server's code (build 25988414, which matches the game's changelist 1269579). From level points alone (2 a level) that's character level 5; extra skill points from the world bring it lower.