Light Leather
Processed from the hides of common prey found throughout the wilds.
Overview
- Quality
- common
- Item level
- 10
- Category
- Ingredients
- Kind
- Item
- Game ID
Ingredient_Leather_Light
How to get it
Craft
Need several? The crafting calculator expands this recipe down to raw materials.
Other loot tables 21
Chests, structures and events use these tables; the game files don't say which ones on their own.
| Loot table | Chance | Average |
|---|---|---|
| Zone3 Encounters Tier4 | 25.7% | 0.86 |
| Zone3 Kweebec Tier3 | 25% | 0.56 |
| Zone3 Trork Tier3 | 25% | 0.56 |
| Zone3 Outlander Tier3 | 25% | 0.56 |
| Zone3 Undead Tier3 | 25% | 0.56 |
| Zone3 Encounters Tier3 | 25% | 0.56 |
| Portals Oasis | 15.2% | 0.56 |
| Zone1 Kweebec Tier3 | 15% | 0.32 |
| Zone1 Trork Tier3 | 15% | 0.32 |
| Zone1 Undead Tier3 | 15% | 0.32 |
| Zone4 Undead Tier3 | 15% | 0.32 |
| Zone1 Encounters Tier3 | 15% | 0.32 |
| Zone1 Goblin Tier3 | 15% | 0.32 |
| Zone4 Encounters Tier3 | 15% | 0.32 |
| Zone2 Undead Tier3 | 15% | 0.32 |
| Zone2 Encounters Tier3 | 15% | 0.32 |
| Portals Goblin Tier1 | 15% | 0.22 |
| Portals Goblin Tier4 | 15% | 0.9 |
| Zone4 Encounters Tier4 | 10.4% | 0.38 |
| Zone1 Encounters Tier4 | 10.4% | 0.38 |
| Zone2 Encounters Tier4 | 10.4% | 0.38 |
Used to make 29
- Feran Chandelier
- Iron Axe
- Iron Battleaxe
- Iron Builder's Hammer
- Iron Club
- Iron Cuirass
- Iron Daggers
- Iron Gauntlets
- Iron Greaves
- Iron Hand Crossbow
- Iron Hatchet
- Iron Helm
- Iron Longsword
- Iron Mace
- Iron Pickaxe
- Iron Shield
- Iron Shortbow
- Iron Shovel
- Iron Sword
- Large Pile of Books
- Repair Kit
- Small Feran Chest
- Small Pile of Books
- Stone Trork Axe
- Tribal Axe
- Tribal Battleaxe
- Tribal Blowgun
- Tribal Club
- Wooden Shield
Raw game dataResolved from Server/Item/Items/Ingredient/Leather/Ingredient_Leather_Light.json and its parents
- qualityCommon
- level10
- categoryItems.Ingredients
- categories[Items.Ingredients]
- iconIcons/ItemsGenerated/Ingredient_Leather_Light.png
recipe{4}
inputs[1]
0{2}
- idIngredient_Hide_Light
- qty1
outputs[1]
0{2}
- idIngredient_Leather_Light
- qty1
bench{2}
- idTannery
- typeProcessing
- time20
- hasIcontrue