Flatline Upgraded
Down yourself. You don't get injured. Spawn a shadow copy of yourself that fades after its first turn.
The copy can't cast this ability or give extra turns to units.
(This spell costs 0 mana.)
Classes that can get it 1
A Necromancer class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Necromancer
- Mana cost
- 0
- Type
- Spawn
- Variant of
- Flatline
- Game ID
Flatline2
Raw game dataExactly as defined in data/abilities/necromancer_abilities.gon
- templatespawn
meta{3}
- nameABILITY_FLATLINE_NAME
- descABILITY_FLATLINE2_DESC
- classNecromancer
- tags[summon]
graphics{2}
- lobtrue
- animationnone
cost{3}
- infcantriptrue
- mana0
- must_not_be_a_summontrue
target{5}
- min_range1
- max_range1
- max_aoe0
- range_excludes_blockingfalse
- restrictionsaoe_must_exist
self_damage{1}
effects{1}
- SafeDie1
spawn{5}
- objectPlayerCat_Shade
- factionself
- catdataclone
- clone_itemstrue
additional_passives{3}
- SafeDoomedlevel
- InjuryImmunity1
- FillMana1
- variant_ofFlatline
- categorynecromancer
- upgradeOfFlatline