Sourcemined
Mewgenics
AbilityVerified on build 25143593

Seance

Spawn a ghost Familiar that fades after its first turn.
Castable while you're downed. If you do, spawn a shadow copy of yourself instead.

Base and upgraded

BaseUpgraded
EffectSpawn a ghost Familiar that fades after its first turn. Castable while you're downed. If you do, spawn a shadow copy of yourself instead.Spawn a ghost Familiar that fades after its second turn. Castable while you're downed. If you do, spawn a shadow copy of yourself instead.
Bonus passives › Dead Alt AbilitySeance_AfterlifeSeance_Afterlife2
Spawn › Additional passives › Safe Doomed12 (+1)

Every field that differs between the two levels in the game files.

Classes that can get it 1

A Necromancer class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Necromancer
Mana cost
6
Type
Spawn
Game ID
Seance
Raw game dataExactly as defined in data/abilities/necromancer_abilities.gon
  • templatespawn
  • meta{3}
    • nameABILITY_SEANCE_NAME
    • descABILITY_SEANCE_DESC
    • classNecromancer
  • tags[summon]
  • graphics{2}
    • lobtrue
    • animationshoot
  • cost{2}
    • infcantriptrue
    • mana6
  • target{5}
    • min_range1
    • max_range1
    • max_aoe0
    • range_excludes_blockingfalse
    • restrictionsaoe_must_exist
  • bonus_passives{1}
    • DeadAltAbilitySeance_Afterlife
  • spawn{3}
    • objectSpookie
    • factionself
    • additional_passives{1}
      • SafeDoomed1
  • categorynecromancer
  • upgradedToSeance2