Sourcemined
Mewgenics
AbilityVerified on build 25143593
Vivisect icon

Vivisect

A melee attack that spawns a baited bear trap if it kills a unit or destroys a body.

Base and upgraded

BaseUpgraded
EffectA melee attack that spawns a baited bear trap if it kills a unit or destroys a body.A lobbed attack that spawns a baited bear trap if it kills a unit or destroys a body.
Graphics › AnimationsliceOpen—
Target › Max range—5+bonus_range
Target › Min range—1
Templatemelee_attacklobbed_attack

Every field that differs between the two levels in the game files.

Classes that can get it 1

A Hunter class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Hunter
Mana cost
4
Damage
5+bonus_melee_ability_damage
Type
Melee attack
Game ID
Vivisect
Raw game dataExactly as defined in data/abilities/hunter_abilities.gon
  • templatemelee_attack
  • meta{3}
    • nameABILITY_VIVISECT_NAME
    • descABILITY_VIVISECT_DESC
    • classHunter
  • graphics{1}
    • animationsliceOpen
  • cost{2}
    • infcantriptrue
    • mana4
  • damage_instance{2}
    • damage5+bonus_melee_ability_damage
    • effects{2}
      • Conditional_DestructibleCorpse{2}
        • VaporizeCorpse1
        • ApplyToTile{2}
          • ObjectOnHitBait
          • SpawnBearTrap1
      • Else{2}
        • SpawnBearTrapIfHitKills1
        • SpawnThingIfHitKillsBait
  • categoryhunter
  • upgradedToVivisect2