Robo-Gein Variant
Hooks and pulls units that end their movement in range, inflicting Bleed.
Does a melee spin attack that spawns meat.
Seeks meat pickups.
Trample.
Overview
- Group
- Terminator
- Faction
- Enemies
- Health
- 25
- Movement
- 1
- Tag
- Cat
- Variant of
- Gein
- Game ID
ButcherCat_Terminator
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
Passive effects 7
- Trample
- Movement Reaction
- Ability When Tagged Character Moves Near
- Add Status To Weapons
- Robot
- Spawn On Death
- dupes
Abilities 3
- Spin Cleave
- Move (Default Move)
- Move Two
Raw game dataExactly as defined in data/characters/terminator.gon
graphics{5}
- movieclip_CAT
- nameENEMY_TERMINATOR3_BUTCHER_NAME
- custom_cat_dataButcherCat_Terminator
- tooltipENEMY_GEIN_DESC
- spawnin_animationbeaminButcher
equipment{2}
- faceButcherMask_Terminator
- weaponButcherHook
stats{6}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
properties{11}
- tagcat
- factionenemies
- typeboss
- health25
- movement1
- can_eat_foodtrue
- dispersed_bonus_turns1
- tags[cat, robot]
- hidden_tagsterminator_mini
- shield25
- corpse_health0
abilities{3}
- moveDefaultMove
- attackBasicButcherMeleeWideSpin
- spells[MoveTwo]
passives{7}
- Trample3
MovementReaction{2}
- abilityweapon
- enemies_onlytrue
AbilityWhenTaggedCharacterMovesNear{3}
- abilityMoveTwo
- tagfood
- range4
AddStatusToWeapons{1}
- Bleed1
- Robot1
- SpawnOnDeathAntidote
__dupes[4]
- 0[SpawnOnDeath, RandomArmorPickup]
- 1[SpawnOnDeath, RandomArmorPickup]
- 2[SpawnOnDeath, RandomArmorPickup]
- 3[SpawnOnDeath, RandomArmorPickup]
ai{4}
- brainPatternBrain
pattern{1}
- do_priority[*attack, attack]
- decision_weightsdefault
- move_weightsstay_close
- variant_ofButcherCat
sound{1}
alt_sounds[1]
- 0[SE_CatWalk, SE_TerminatorCatWalkD]
- categoryterminator