Robo-Chan Hung Variant
Uses his own actions every time one of his enemies uses an action.
Has a different response for move, attack/weapon, and spell/trinket.
Overview
- Group
- Terminator
- Faction
- Enemies
- Health
- 25
- Movement
- 3
- Tag
- Cat
- Variant of
- Chan Hung
- Game ID
MonkCat_Terminator
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
Passive effects 7
- Monk Cat Reaction Abilities
- Aggro Target Is Current Turn
- Prioritize Aggro Target
- Brace
- Robot
- Spawn On Death
- dupes
Abilities 4
- MCMelee
- Move (Default Move)
- Hadouken (MCHadouken)
- MCKinetic Charge
Raw game dataExactly as defined in data/characters/terminator.gon
graphics{5}
- movieclip_CAT
- nameENEMY_TERMINATOR3_MONK_NAME
- custom_cat_dataMonkCat_Terminator
- tooltipENEMY_CHANHUNG_DESC
- spawnin_animationbeaminMonk
equipment{2}
- faceMonkMask
- headMonkMask_Terminator
stats{6}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
properties{10}
- tagcat
- factionenemies
- typeboss
- health25
- movement3
- initiative-20
- tags[cat, robot]
- hidden_tagsterminator_mini
- shield25
- corpse_health0
abilities{3}
- moveDefaultMove
- attackMCMelee
- spells[MCHadouken, MCKineticCharge]
passives{7}
MonkCatReactionAbilities{5}
- movemove
- attackattack
- weaponattack
- spellMCHadouken
- trinketMCHadouken
- AggroTargetIsCurrentTurn1
- PrioritizeAggroTarget1
- Brace1
- Robot1
- SpawnOnDeathAntidote
__dupes[4]
- 0[SpawnOnDeath, RandomArmorPickup]
- 1[SpawnOnDeath, RandomArmorPickup]
- 2[SpawnOnDeath, RandomArmorPickup]
- 3[SpawnOnDeath, RandomArmorPickup]
ai{4}
- brainPatternBrain
pattern{1}
- doMCKineticCharge
- decision_weightsdefault
- move_weightsstay_close_always_move
- variant_ofMonkCat
sound{1}
alt_sounds[1]
- 0[SE_CatWalk, SE_TerminatorCatWalkF]
- categoryterminator