Items · page 7
Weapons, armor, trinkets and consumables with exact durability, sets and stat bonuses.
| Mega PoopLeave poop behind when you move. Spawn 2-3 pickups whenever you destroy a poop. | rare | Neck | — | |
| Melon BallerUse: A melee attack that inflicts Blind 3 and gives you a random eye trinket if you don't have a trinket equipped. | uncommon | Weapon | 4–6 | — |
| Metal CoatUse: Make your weapon unbreakable for the rest of the adventure. | very rare | Trinket | 1 | — |
| Metal PlateGain +1 Brace when you kill an enemy. | uncommon | Trinket | — | |
| Metal RodUse: A melee attack with Knockback 1 and a 10% chance to inflict Stun. | — | Head | — | — |
| MetronomeUse: Cast a random upgraded spell. (Usable once per battle.) | rare | Trinket | — | |
| Mind StoneYour collarless spells cost -2 mana. | rare | Trinket | — | |
| Miner HatPhysical attacks can't miss. | uncommon | Head | — | |
| Miner Implant+1 range, +1 reach. Poison Immunity. | very rare | Face | — | |
| Miner MaskPoison Immunity. | uncommon | Face | — | |
| Miner PackYour basic attack has +1 Knockback. +1 Knockback damage. | uncommon | Neck | — | |
| Miner's BeardWhen you take damage, spawn scrap. When you end turn, spawn a coin on a random tile. | rare | Face | — | |
| Mini JetpackUse: Fly to a random tile within a target area. If you land on a unit, explode dealing 5 damage in an area (including to yourself). | rare | Weapon | 3–6 | |
| Mini MoonYour basic attack has a +25% chance to shoot an asteroid at what it hits. +10% chance to Block. | uncommon | Head | — | |
| Mini NukeUse: Throw a mini nuke that makes a HUGE explosion that spawns toxic sludge. | rare | Weapon | 1 | |
| Missing NippleUse: Give an adjacent unit +1 Health Regen. | consumable rare | Trinket | 6 | — |
| MjolnirUse: A ranged attack that passes through units and returns to you after you throw it. At its apex, it deals electric damage. (Usable once per battle.) | very rare | Weapon | — | |
| Modded HairsprayUse: Deal fire damage in a cone. | uncommon | Weapon | 8–12 | — |
| Modeling Clay(the item's effect) (This changes into a different weapon each time it's used.) | rare | Weapon | — | |
| Modeling ClayUse: A lobbed attack. | — | Weapon | — | — |
| MolarsUse: A low-damage lobbed attack. | common | Weapon | 10–20 | |
| Molten HatStart with Burn 2. Your basic attack inflicts Burn 1. Inflict Burn 1 on units that contact you. | uncommon | Head | — | |
| Molten MaskStart with Burn 2. Your basic attack inflicts Burn 1. Inflict Burn 1 on units that contact you. | uncommon | Face | — | |
| Molten NecklaceStart with Burn 2. Your basic attack inflicts Burn 1. Inflict Burn 1 on units that contact you. | uncommon | Neck | — | |
| Mom's KnifeUse: Throw a penetrating projectile that returns to you. | very rare | Weapon | — | |
| Mom's Ring+1 Damage. Find a pill at the end of each battle. | rare | Trinket | — | |
| Mom's ToenailUse: A melee attack. | — | Weapon | — | |
| Money BagBecomes X coins when you return home. Use: A melee attack. | very rare | Weapon | — | — |
| Money BagBecomes X coins when you return home. Use: A melee attack. | rare | Weapon | — | — |
| Money BagBecomes X coins when you return home. Use: A melee attack. | uncommon | Weapon | — | — |
| Money BagBecomes X coins when you return home. Use: A melee attack. | common | Weapon | — | — |
| Monk FistYou can use your basic attack an extra time each turn. Innate | — | Weapon | — | — |
| Monk SealUse: Permanently turn into a Monk. | rare | Trinket | 1 | — |
| MonocleYour physical attacks can't miss. | uncommon | Face | — | — |
| Morphine DripDamage you take is reduced by 3. Damage prevented this way is delayed and taken at the end of your turn, all at once. | rare | Neck | — | |
| Mother's HatSpawn a Charmed Tiny Tumor at the start of each battle and whenever you're downed. | uncommon | Head | — | |
| Mother's Love+6 Health Regen. | very rare | Trinket | — | |
| Mother's MaskSpawn a Charmed Tiny Tumor at the start of each battle and whenever you're downed. | uncommon | Face | — | |
| Mother's NecklaceSpawn a Charmed Tiny Tumor at the start of each battle and whenever you're downed. | uncommon | Neck | — | |
| Mother's Teeth+6 Bleed Thorns, +6 Thorns, +6 Bleed. | very rare | Neck | — | |
| Mud MaskFragile and Brittle while wet. | common | Face | — | |
| Muertos Mask+6 Corpse Health. | common | Face | — | |
| MultiplierYou can use your weapon an extra time each turn. | rare | Trinket | — | — |
| Mundane Collar | rare | Neck | — | |
| Mundane StoneYour basic attack's damage is increased by your lowest stat minus 2. | rare | Trinket | — | |
| Mushroom HatInflict Confusion 2 on units that contact or attack you. Familiars you spawn inflict Confusion. | rare | Head | — | |
| MushroomsUse: Gain All Stats Up 2. | consumable uncommon | Trinket | 2–4 | |
| Mustache | common | Face | — | |
| Muzzle | uncommon | Face | — | |
| My ShadowUse: Move 3 tiles, leaving a shadow copy behind that mimics your basic attack. The shadow fades at the end of the turn. | rare | Trinket | 6 | |
| Mysterious BoneUse: A melee attack with a 25% chance to inflict Charm. | very rare | Weapon | — | |
| Mysterious DiceSide Quest Item. Your team's level up options are complete chaos! | sidequest | Trinket | — | — |
| Mystic Eye+25% chance to reflect projectiles. Your tile-targeted spells have +2 range. | rare | Face | — | |
| Mystical BlindfoldYour physical attacks and abilities always miss. | rare | Face | — | |
| Naegleria FowleriBrace X. Gain -1 at the end of each battle, permanently. This gains +2 and +1 Brace at the end of each battle. If your is 0 or less, you are uncontrollable. | — | Head | — | |
| Nail BoardUse: A wide melee attack. | uncommon | Weapon | 4 | |
| Nail GunUse: Fire a shot in a straight line that inflicts +1 Thorns. | uncommon | Weapon | — | — |
| Natural 20Your weapons have +50% Crit Chance. Your basic attack has +10% Crit Chance. | uncommon | Trinket | — | — |
| Neck GrubWhen your is depleted, this transforms into a Maggot familiar. | uncommon | Neck | — | |
| Neck Wrap+1 Health Regen. When downed, revive with 15% HP at the end of the round. | uncommon | Neck | — | |
| Necromancer SealUse: Permanently turn into a Necromancer. | rare | Trinket | 1 | |
| NecronomiconUse: Unearth 5 zombies. These zombies have a 33% chance of having Madness. (Usable once per battle.) | uncommon | Weapon | — | |
| NeverstoneNever level up. | rare | Trinket | — | |
| Nightmare HatAfter you kill 3 units, you can attack an extra time each turn. | uncommon | Head | — | |
| NightshadeWhen you inflict Poison, inflict +2 Poison. Start with Poison 2. | rare | Trinket | — | |
| Ninja BandanaYou have a 10% chance to gain a bonus attack when you use your basic attack. | uncommon | Face | — | |
| Ninny StickReroll your other equipped items at the end of each battle. You can reroll your options when you level up. | very rare | Trinket | — | |
| Nisshōki BandanaWhile at 5 or less health, you have +3 Damage and can move an extra time each turn. | rare | Head | — | — |
| Normal Ears | rare | Head | — | |
| Nubs CollarYour movement action is Belly Flop. | very rare | Neck | — | |
| Nuclear GunUse: Deals 40 damage to a target and 20 damage to EVERYTHING ELSE. 20% chance to break on use. | rare | Weapon | — | |
| Nuclear KnifeSide Quest Item. Use: Melee Attack with damage = charges (X). Permanently gains 1 charge at the end of each turn. If charges go above 10, this weapon explodes. Loses half of its charges when it gets a kill. | sidequest | Weapon | — | |
| Nuclear Knife (Glowing)Side Quest Item. It's about to explode! Get a kill with this now to quench it. | sidequest | Weapon | — | |
| NukeTake it to The Infinite and wait for the signal from Dr. Beanies to set it off. +2 Brace. If this cat dies, it explodes and damages everything for 50. Bonus Ability: Trigger the Nuke. | quest | Neck | — | |
| Nurse Hat+1 Health Regen. Your heals heal for 1 extra. | common | Head | — | |
| Nurse Mask+1 Health Regen. Your heals heal for 1 extra. | common | Face | — | |
| Nurse Necklace+1 Health Regen. Your heals heal for 1 extra. | common | Neck | — | |
| Oak HelmetFlammable. | common | Head | — | |
| Obelisk HelmetGain +2 and +2 when you kill a unit. Stats obtained this way are lost when you take damage. | rare | Head | — | |
| Obelisk JewelGain +2 and +2 when you kill a unit. Stats obtained this way are lost when you take damage. | rare | Face | — | |
| Obelisk PauldronsGain +2 , +2 and +2 when you kill a unit. Stats obtained this way are lost when you take damage. | rare | Neck | — | |
| ObiStart battle with +2 bonus moves. | uncommon | Neck | — | |
| Obsidian ChunkUse: A melee attack. This weapon gains +2 damage each time it's used. Damage resets at the end of the adventure. | rare | Weapon | 9 | |
| OcarinaUse: Cast a random musical spell. | uncommon | Weapon | — | — |
| Ocular ChipYour spells cost -1 mana. | uncommon | Head | — | |
| Odd MedallionDeal 1 electric damage to units that contact or attack you. 25% chance to poop every time you take damage. | very rare | Neck | — | |
| Odd RemoteUse: Cast a random spell. | uncommon | Weapon | 6–8 | |
| Odd RemoteUse: Cast a random spell. | — | Weapon | — | — |
| Old ExtinguisherUse: Extinguishes fires in a cone with Knockback 5. (Usable once per battle.) | uncommon | Weapon | — | — |
| Old HoseUse: A water attack that hits an entire line with Knockback 1. | common | Weapon | — | |
| Old Shoe | common | Trinket | — | |
| Optic Nerve Implant+1 range, +1 reach. | rare | Face | — | |
| Ordinary Whiskers | rare | Face | — | |
| Pack of BladesWhenever you backstab, gain +1 Serrated Claws. | uncommon | Neck | — | — |
| Pale Sabertooth PeltWhen you kill a unit, all nearby cats gain +1 Damage. | rare | Head | — | |
| Paper BagYour is equal to your highest other stat. | rare | Face | — | — |
| Paper Hat+1 Bleed Thorns. Your basic attack inflicts Bleed. Fragile, Brittle, Flammable, melts in water. | common | Head | — | |
| Paper Mask+1 Bleed Thorns. Your basic attack inflicts Bleed. Fragile, Brittle, Flammable, melts in water. | common | Face | — | |
| Paper Rags+20% Dodge Chance. +1 Bleed Thorns. Your basic attack inflicts Bleed. | very rare | Head | — | |
| Paper Shoulder Pads+1 Bleed Thorns. Your basic attack inflicts Bleed. Fragile, Brittle, Flammable, melts in water. | common | Neck | — |
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