Death Rite Bird
- HP solo
- 6,912
- HP in a trio
- 17,141
- Scaling class
- Night Boss Threat
HP, absorptions and resistances
7 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
The Oldest Gaol · 6,912 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 6,912 | 8,294 | 8,792 | 9,317 | 10,533 | 11,059 |
| Duo | 12,026 | 14,432 | 15,298 | 16,212 | 18,328 | 19,243 |
| Trio | 17,141 | 20,570 | 21,804 | 23,107 | 26,124 | 27,426 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- −40%
- Pierce
- 35%
- Magic
- 20%
- Fire
- 20%
- Lightning
- 40%
- Holy
- −40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.74 / ×2.48, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.889 / ×0.778. Deep of Night attack power: ×1.2, ×1.368, ×1.56, ×1.965, ×2.22 (depth 1–5).
Night Boss · 5,661 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 5,661 | 7,360 | 8,266 | 9,285 | 11,493 | 12,739 |
| Duo | 11,323 | 14,720 | 16,532 | 18,571 | 22,987 | 25,478 |
| Trio | 16,985 | 22,081 | 24,799 | 27,856 | 34,480 | 38,217 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- −40%
- Pierce
- 35%
- Magic
- 20%
- Fire
- 20%
- Lightning
- 40%
- Holy
- −40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.61, ×2.04, ×3.03, ×3.57 (depth 1–5).
Field Boss · 5,478 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 5,478 | 6,574 | 6,969 | 7,385 | 8,349 | 8,766 |
| Duo | 9,533 | 11,439 | 12,126 | 12,850 | 14,528 | 15,253 |
| Trio | 13,587 | 16,305 | 17,283 | 18,316 | 20,707 | 21,740 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- −40%
- Pierce
- 35%
- Magic
- 20%
- Fire
- 20%
- Lightning
- 40%
- Holy
- −40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.74 / ×2.48, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.889 / ×0.778. Deep of Night attack power: ×1.2, ×1.368, ×1.56, ×1.965, ×2.22 (depth 1–5).
Version 4 · 4,781 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 4,781 | 5,738 | 6,082 | 6,446 | 7,287 | 7,651 |
| Duo | 8,320 | 9,984 | 10,583 | 11,216 | 12,680 | 13,312 |
| Trio | 11,859 | 14,230 | 15,084 | 15,986 | 18,073 | 18,974 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- −40%
- Pierce
- 35%
- Magic
- 20%
- Fire
- 20%
- Lightning
- 40%
- Holy
- −40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.74 / ×2.48, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.889 / ×0.778. Deep of Night attack power: ×1.2, ×1.368, ×1.56, ×1.965, ×2.22 (depth 1–5).
Version 5 · 4,143 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 4,143 | 5,386 | 5,709 | 6,053 | 6,778 | 7,117 |
| Duo | 5,386 | 7,001 | 7,421 | 7,869 | 8,811 | 9,253 |
| Trio | 6,628 | 8,617 | 9,134 | 9,684 | 10,845 | 11,388 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- −40%
- Pierce
- 35%
- Magic
- 20%
- Fire
- 20%
- Lightning
- 40%
- Holy
- −40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Version 6 · 3,616 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 3,616 | 4,700 | 4,982 | 5,283 | 5,915 | 6,212 |
| Duo | 4,700 | 6,111 | 6,477 | 6,868 | 7,690 | 8,076 |
| Trio | 5,785 | 7,521 | 7,972 | 8,452 | 9,465 | 9,939 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- −40%
- Pierce
- 35%
- Magic
- 20%
- Fire
- 20%
- Lightning
- 40%
- Holy
- −40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Tibia Mariner Summon · 3,616 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 3,616 | 4,881 | 5,460 | 6,147 | 7,629 | 8,425 |
| Duo | 7,232 | 9,763 | 10,920 | 12,294 | 15,259 | 16,850 |
| Trio | 10,848 | 14,645 | 16,380 | 18,442 | 22,889 | 25,276 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- −40%
- Pierce
- 35%
- Magic
- 20%
- Fire
- 20%
- Lightning
- 40%
- Holy
- −40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.35, ×1.67, ×2.12, ×3.14, ×3.7 (depth 1–5).