Nightfarers
Every Nightfarer’s attributes, HP, FP and stamina at each level 1–15, their skill, Ultimate Art and passive, and the attack power of both by level.
| DuchessStage reprisal of recent occurrences to damage nearby foes. | 220 | 860 | 180 | 11 | 45 | 12 s |
| ExecutorDraw a cursed sword that can deflect enemy attacks. | 220 | 1000 | 100 | 25 | 63 | — |
| GuardianBeat wing to whip up a wind-churning cyclone. | 280 | 1280 | 115 | 41 | 31 | 13.5 s |
| IroneyeCut foe with dagger, creating temporary weak point. | 200 | 820 | 115 | 19 | 57 | 10 s |
| RaiderAssume attack stance and pummel vigorously. | 260 | 1200 | 95 | 68 | 19 | 12 s |
| RecluseCollect the affinity residues of targets to fire an affinity-exploiting magic cocktail. | 200 | 740 | 195 | 12 | 19 | — |
| RevenantPlay lyre to summon fallen family to rally in battle. | 200 | 780 | 200 | 21 | 21 | — |
| ScholarSee target with monocle and note findings which linger as spirit symbols to various effect. | 220 | 900 | 145 | 14 | 18 | 12 s |
| UndertakerBloodletting triggers the power of the loathsome hex | 220 | 1040 | 115 | 50 | 13 | 14 s |
| WylderLaunch grappling claw to rope foes in or move swiftly by retracting. | 240 | 1120 | 140 | 50 | 40 | 8 s |