Wylder
A young man long in pursuit of the Nightlord. This swordsman has defied death at every turn with his stunning sixth sense for combat. He swore to avenge the Night in the name of his massacred tribe.
His attributes are balanced throughout maturation, with excellent HP, strength, and dexterity. Able to command all types of melee weapons.
Preference: Greatswords
- Character Skill
- Claw Shot
- Ultimate Art
- Onslaught Stake
- Passive
- Sixth Sense
- HP at level 1 / 15
- 240 / 1,120
- Content
- Base game
Claw Shot
Launch grappling claw to rope foes in or move swiftly by retracting.
Whether targets can be roped in or not depends on enemy physique. Effective at breaking guard. Hold to aim.
Cooldown 8 s
Onslaught Stake
Powerful single attack that launches an iron stake with a great explosion.
Recoil causes one to reel back, but preserves a portion of Ultimate Art gauge. Hold to boost impact and remain standing.
Sixth Sense
Cheat death a single time.
This ability can only be used once until restored through revival from death or passing through a Site of Grace.
Stats at every level
Attributes from the game's level table (key levels 1, 2, 12, 15 are stored; the levels between follow a straight line, rounded down), HP, FP and stamina from the game's attribute curves. Relic and weapon bonuses come on top: try the build calculator.
| Lv | HP | FP | Stamina | Vig | Mnd | End | Str | Dex | Int | Fai | Arc |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 240 | 65 | 54 | 8 | 4 | 3 | 5 | 4 | 2 | 2 | 10 |
| 2 | 400 | 75 | 60 | 16 | 6 | 6 | 18 | 15 | 4 | 4 | 10 |
| 3 | 460 | 80 | 62 | 19 | 7 | 7 | 20 | 17 | 4 | 4 | 10 |
| 4 | 520 | 85 | 66 | 22 | 8 | 9 | 23 | 19 | 5 | 5 | 10 |
| 5 | 580 | 90 | 70 | 25 | 9 | 11 | 25 | 21 | 6 | 6 | 10 |
| 6 | 640 | 95 | 74 | 28 | 10 | 13 | 28 | 23 | 7 | 7 | 10 |
| 7 | 700 | 100 | 78 | 31 | 11 | 15 | 31 | 25 | 8 | 8 | 10 |
| 8 | 760 | 105 | 80 | 34 | 12 | 16 | 33 | 27 | 8 | 8 | 10 |
| 9 | 820 | 110 | 84 | 37 | 13 | 18 | 36 | 29 | 9 | 9 | 10 |
| 10 | 880 | 115 | 88 | 40 | 14 | 20 | 38 | 31 | 10 | 10 | 10 |
| 11 | 940 | 120 | 92 | 43 | 15 | 22 | 41 | 33 | 11 | 11 | 10 |
| 12 | 1,000 | 125 | 96 | 46 | 16 | 24 | 44 | 35 | 12 | 12 | 10 |
| 13 | 1,040 | 130 | 98 | 48 | 17 | 25 | 46 | 36 | 13 | 13 | 10 |
| 14 | 1,080 | 135 | 100 | 50 | 18 | 26 | 48 | 38 | 14 | 14 | 10 |
| 15 | 1,120 | 140 | 102 | 52 | 19 | 27 | 50 | 40 | 15 | 15 | 10 |
Claw Shot: attack power by level
The Character Skill uses its own hidden armament, upgraded one step per level (ability level 0–14). Below: that armament's attack power, and each hit's share of it (its motion value), before the target's defences and your relics.
| Lv | Ability Lv | Physical | Claw Shot (Going Out) | Claw Shot (Pull) | Claw Shot (Greatsword Followup) |
|---|---|---|---|---|---|
| 1 | 0 | 65 | 65 | 52 | 100 |
| 2 | 1 | 69 | 69 | 55 | 107 |
| 3 | 2 | 74 | 74 | 59 | 114 |
| 4 | 3 | 78 | 78 | 62 | 121 |
| 5 | 4 | 83 | 83 | 66 | 128 |
| 6 | 5 | 87 | 87 | 70 | 136 |
| 7 | 6 | 92 | 92 | 73 | 143 |
| 8 | 7 | 96 | 96 | 77 | 150 |
| 9 | 8 | 101 | 101 | 81 | 157 |
| 10 | 9 | 105 | 105 | 84 | 164 |
| 11 | 10 | 110 | 110 | 88 | 171 |
| 12 | 11 | 115 | 115 | 92 | 178 |
| 13 | 12 | 119 | 119 | 95 | 185 |
| 14 | 13 | 124 | 124 | 99 | 192 |
| 15 | 14 | 128 | 128 | 102 | 199 |
Every hit and its motion value (3)
| Hit | Motion value | At level 15 | Poise damage × |
|---|---|---|---|
| Claw Shot (Going Out) | 100% | 128 | 20% |
| Claw Shot (Pull) | 80% | 102 | 20% |
| Claw Shot (Greatsword Followup) | 155% | 199 | 300% |
Onslaught Stake: attack power by level
The Ultimate Art uses its own hidden armament, upgraded one step per level (ability level 0–14). Below: that armament's attack power, and each hit's share of it (its motion value), before the target's defences and your relics.
| Lv | Ability Lv | Physical | Fire | Onslaught Stake (Charged) Blast | Onslaught Stake (Uncharged) Blast | Onslaught Stake (Air) Blast |
|---|---|---|---|---|---|---|
| 1 | 0 | 205 | 205 | 614 | 410 | 410 |
| 2 | 1 | 219 | 219 | 658 | 438 | 438 |
| 3 | 2 | 233 | 233 | 700 | 466 | 466 |
| 4 | 3 | 248 | 248 | 744 | 496 | 496 |
| 5 | 4 | 262 | 262 | 786 | 524 | 524 |
| 6 | 5 | 276 | 276 | 830 | 552 | 552 |
| 7 | 6 | 291 | 291 | 872 | 582 | 582 |
| 8 | 7 | 305 | 305 | 916 | 610 | 610 |
| 9 | 8 | 319 | 319 | 958 | 638 | 638 |
| 10 | 9 | 334 | 334 | 1,002 | 668 | 668 |
| 11 | 10 | 348 | 348 | 1,044 | 696 | 696 |
| 12 | 11 | 362 | 362 | 1,088 | 724 | 724 |
| 13 | 12 | 377 | 377 | 1,130 | 754 | 754 |
| 14 | 13 | 391 | 391 | 1,174 | 782 | 782 |
| 15 | 14 | 405 | 405 | 1,216 | 810 | 810 |
Every hit and its motion value (3)
| Hit | Motion value | At level 15 | Poise damage × |
|---|---|---|---|
| Onslaught Stake (Charged) Blast | 150% | 1,216 | 3000% |
| Onslaught Stake (Uncharged) Blast | 100% | 810 | 1500% |
| Onslaught Stake (Air) Blast | 100% | 810 | 1500% |
Stat-distribution relic effects
Deep relic effects that trade attributes for Wylder: the change at level 15 and what it does to HP and FP.
| Effect | Vig | Mnd | End | Str | Dex | Int | Fai | Arc | HP | FP |
|---|---|---|---|---|---|---|---|---|---|---|
| [Wylder] Improved Mind, Reduced Vigor | −5 | +10 | 1,020 | 190 | ||||||
| [Wylder] Improved Intelligence and Faith, Reduced Strength and Dexterity | −7 | −5 | +15 | +15 | 1,120 | 140 |