Guardian Golem
- HP solo
- 7,894
- HP in a trio
- 7,894
HP, absorptions and resistances
6 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Remembrance · 7,894 HP solo
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 7,894 | 10,262 | 10,878 | 11,635 | 13,033 | 13,688 |
| Duo | 7,894 | 10,262 | 10,878 | 11,635 | 13,033 | 13,688 |
| Trio | 7,894 | 10,262 | 10,878 | 11,635 | 13,033 | 13,688 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- 0
- Pierce
- 10%
- Magic
- 20%
- Fire
- 40%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- Immune
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Version 2 · 3,555 HP solo · Large Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 3,555 | 4,622 | 4,900 | 5,241 | 5,870 | 6,165 |
| Duo | 3,911 | 5,084 | 5,390 | 5,765 | 6,457 | 6,782 |
| Trio | 4,267 | 5,547 | 5,880 | 6,289 | 7,045 | 7,399 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- 0
- Pierce
- 10%
- Magic
- 20%
- Fire
- 40%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- Immune
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Night Horde · 3,555 HP solo · Large Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 3,555 | 4,622 | 4,900 | 5,241 | 5,870 | 6,165 |
| Duo | 4,622 | 6,009 | 6,370 | 6,813 | 7,632 | 8,015 |
| Trio | 5,689 | 7,396 | 7,840 | 8,386 | 9,393 | 9,865 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- 0
- Pierce
- 10%
- Magic
- 20%
- Fire
- 40%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- Immune
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Version 4 · 3,555 HP solo · Large Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 3,555 | 4,622 | 4,900 | 5,241 | 5,870 | 6,165 |
| Duo | 3,911 | 5,084 | 5,390 | 5,765 | 6,457 | 6,782 |
| Trio | 4,267 | 5,547 | 5,880 | 6,289 | 7,045 | 7,399 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- 0
- Pierce
- 10%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- Immune
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Version 5 · 2,488 HP solo · Large Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 2,488 | 3,235 | 3,429 | 3,668 | 4,108 | 4,315 |
| Duo | 2,737 | 3,558 | 3,772 | 4,035 | 4,519 | 4,746 |
| Trio | 2,986 | 3,882 | 4,115 | 4,402 | 4,930 | 5,178 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- 0
- Pierce
- 10%
- Magic
- 20%
- Fire
- 40%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- Immune
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Version 6 · 2,488 HP solo · Large Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 2,488 | 3,235 | 3,429 | 3,668 | 4,108 | 4,315 |
| Duo | 2,737 | 3,558 | 3,772 | 4,035 | 4,519 | 4,746 |
| Trio | 2,986 | 3,882 | 4,115 | 4,402 | 4,930 | 5,178 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- 0
- Pierce
- 10%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- Immune
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).