Sourcemined
Elden Ring Nightreign
EnemyVerified on build 22818764

Omenkiller

HP solo
1,449
HP in a trio
1,739
Scaling class
Large Threat

HP, absorptions and resistances

HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Blacksmith Group Boss · 1,449 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo1,4491,8841,9972,1362,3922,513
Duo1,5942,0722,1972,3502,6322,764
Trio1,7392,2612,3962,5632,8713,015

Damage absorption

Standard
0
Slash
0
Strike
0
Pierce
0
Magic
20%
Fire
40%
Lightning
20%
Holy
20%

Status resistance

Poison
252 (+290, +747, +747, +747, +747 after each proc)
Scarlet Rot
252 (+290, +747, +747, +747, +747 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
84 (+28, +70, +168, +458, +915 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).