Sourcemined
Elden Ring Nightreign
EnemyVerified on build 22818764

Redmane Knight

HP solo
2,540
HP in a trio
3,048
Scaling class
Large Threat

HP, absorptions and resistances

3 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Encampment, healthbar · 2,540 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo2,5403,3023,5003,7444,1934,404
Duo2,7943,6323,8504,1184,6134,845
Trio3,0483,9624,2004,4935,0325,285

Damage absorption

Standard
10%
Slash
35%
Strike
10%
Pierce
0
Magic
20%
Fire
40%
Lightning
0
Holy
20%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 2 · 846 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo8461,1001,1661,2481,3971,468
Duo9311,2101,2831,3721,5371,615
Trio1,0161,3201,4001,4971,6771,761

Damage absorption

Standard
10%
Slash
35%
Strike
10%
Pierce
0
Magic
20%
Fire
40%
Lightning
0
Holy
20%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 3 · 846 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo8461,1001,1661,2481,3971,468
Duo9311,2101,2831,3721,5371,615
Trio1,0161,3201,4001,4971,6771,761

Damage absorption

Standard
10%
Slash
35%
Strike
10%
Pierce
0
Magic
20%
Fire
40%
Lightning
0
Holy
20%

Status resistance

Poison
Immune
Scarlet Rot
Immune
Blood Loss
Immune
Frostbite
Immune
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).