Nightreign map: The Great Hollow
Verified on build 22818764Interactive mapThe Great Hollow: what each spot can hold on this Shifting Earth and how often, over the game’s own map layouts, with boss HP solo, duo and trio.
How this map works: every expedition runs one of the game's fixed map layouts, and each layout decides what stands at every spot: a fort, a camp, a church, a field boss, the night bosses of Day 1 and Day 2. Open a marker to see what can appear there and in how many of the 80 layouts that run on The Great Hollow. Bosses show their HP solo, duo and trio at normal depth, with a link to the boss page. Sites of Grace, Spectral Hawk trees, spiritstreams, scarabs and buried treasure are fixed and shown where the map files place them.
Nightlords whose expeditions use this map (layouts each): Harmonia 20, Straghess 20, Adel 5, Caligo 5, Fulghor 5, Gladius 5, Gnoster 5, Heolstor the Nightlord 5, Libra 5, Maris 5.
Other Shifting Earths: Limveld · Mountaintop · The Crater · Rotted Woods · Noklateo, the Shrouded City · Shifting Earth odds per Nightlord
How we checked it (self-check report)
100.00% of 206 markers and 99.99% of 27,524 placed objects in the version's map files sit on the painted island (the paper around it, flood-filled from the image edge, is 37% of the image; gate 99%).
the version's terrain (its map pieces, drawn top-down at 1 m per pixel with the same projection) against the painting: steep ground against painted lines, correlated for every shift up to 12 px. Best shift -2, -2 px (2.83 m; correlation 0.1968 against 0.1931 unshifted). The map is painted by hand, so the gate is 6 px.
The build refuses to publish the map if fewer than 99% of markers sit on the painted map, if the terrain and the painting are more than 6 px apart, or if a marker has no source record, an unknown layer, a duplicate id, or lies outside the map.
| Layer | Markers |
|---|---|
| Field bosses | 40 |
| Scarabs | 24 |
| Underground forts | 18 |
| Merchants | 17 |
| Spiritstreams | 17 |
| Sites of Grace | 14 |
| Buried treasure | 12 |
| Night boss arenas | 11 |
| Smithing tables | 11 |
| Scale-bearing Merchants | 10 |
| Churches | 6 |
| Flask charges (churches) | 6 |
| Spectral Hawk trees | 5 |
| Tunnels | 4 |
| Nightlord encounters | 3 |
| Starting points | 3 |
| Great Churches | 2 |
| Ruins | 2 |
| Shifting Earth objectives | 1 |