Sourcemined
Sekiro: Shadows Die Twice
Enemy2 deathblowsVerified on build 5794815

Shichimen Warrior - Fountainhead Palace

Variant placed in Endgame

Vitality and posture on every cycle

This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).

CycleVitalityPostureDamagePosture damageXP
First playthrough6,7831,785×3.50×3.502,905
NG+110,1742,677×3.94×3.943,632
NG+212,2093,213×3.94×3.945,447
NG+312,7183,346×4.13×4.137,263
NG+413,2263,480×4.13×4.139,079
NG+513,4813,547×4.13×4.1310,894
NG+613,7353,614×4.13×4.1312,710
NG+715,2614,016×4.33×4.3316,341

Compare every boss on the vitality and posture by NG+ table.

Overview

Area
Endgame
Vitality
6783
Posture
1785
Posture regen
30
Deathblows
2
Experience
2905

Resistances

The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.

Poison
Immune
Disease
Immune
Blood
200
Curse
Immune
Freeze
100

Also in Endgame 4