Sourcemined
Sekiro: Shadows Die Twice
EnemyVerified on build 5794815

Bandit (15500304)

Variant placed in Hirata Estate (First Half)

Vitality and posture on every cycle

This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).

CycleVitalityPostureDamagePosture damageXPSen
First playthrough23290×1.00×1.003728
NG+11,009391×3.35×3.35370140
NG+21,211469×3.35×3.35555154
NG+31,261489×3.52×3.52740158
NG+41,311508×3.52×3.52925168
NG+51,337518×3.52×3.521,110172
NG+61,362528×3.52×3.521,295175
NG+71,513587×3.68×3.681,665179

Compare every boss on the vitality and posture by NG+ table.

Drops

Each item lot rolls on its own; the chances are each entry's share of the lot's 1,000 points, before Mibu Balloons or the Okami's Ancient Text.

ItemCountPer killKills for 90%
Pellet112%19

Vitality next to the rest of Hirata Estate (First Half)

  1. Taro Troop1,916
  2. Shinobi Hunter - Enshin of Misen1,276
  3. Nogami Gensai - Hirata Estate958
  4. Anayama the Peddler560
  5. Pot Noble240
  6. Ashina Fencer238
  7. Inosuke Nogami238
  8. Nightjar Ninja238
  9. Inosuke Nogami's Mother233
  10. Bandit232
  11. Lord Kuro155
  12. Gamefowl153
  13. Fish34
  14. Hound28
First-playthrough vitality with area scaling; for names with several variants, the strongest. The 14 highest of 15 enemies, and this one.

Overview

Area
Hirata Estate (First Half)
Vitality
232
Posture
90
Posture regen
20
Experience
37
Sen
28
Drops
1 item lot

Resistances

The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.

Poison
100
Disease
Immune
Blood
100
Curse
Immune
Freeze
100

Other Bandit variants 12

Other rows of the regulation file with this name, the closest in vitality.

Also in Hirata Estate (First Half) 14