Mad Science
Deal 12 damage.
???
Upgraded
- +Innate
Overview
- Character
- Event
- Rarity
- event
- Type
- Attack
- Energy cost
- 1
- Target
- Any Enemy
- Game ID
MadScience
Raw game dataAs extracted from the game's definitions
- cost1
- kindAttack
- rarityEvent
- targetAnyEnemy
- poolEvent
- keywords[]
vars{11}
- Damage12
- Block8
- SappingWeak2
- SappingVulnerable2
- ViolenceHits3
- ChokingDamage6
- EnergizedEnergy2
- WisdomCards3
- ExpertiseStrength2
- ExpertiseDexterity2
- CuriousReduction1
upgrade{4}
vars{0}
- addKeywords[Innate]
- removeKeywords[]
- descDeal 12 damage. ???