Steady
This card gains Retain.
Effect
- Fits: Attacks, Skills and Powers. Never Status, Curse or Quest cards, nor cards that are Unplayable in your deck.
- One enchantment per card: a card that already has one can’t take another, this one included.
- Kept when Archaic Tooth or Claws turns the card into another one, if the new card can take it.
Cards that can take it
503 of the 503 character and colorless cards (100%), counted on each card’s unupgraded version.
| Pool | Attacks | Skills | Powers | Fit |
|---|---|---|---|---|
| Ironclad | 37 | 30 | 20 | 87 / 87 |
| Silent | 27 | 42 | 19 | 88 / 88 |
| Defect | 29 | 39 | 20 | 88 / 88 |
| Necrobinder | 35 | 35 | 18 | 88 / 88 |
| Regent | 32 | 37 | 19 | 88 / 88 |
| Colorless | 18 | 33 | 13 | 64 / 64 |
Where it comes from 2
Enchants 2 cards of your choice.
Enchants 1 card of your choice.
Overview
- Applies to
- Attacks, Skills and Powers
- Cards that fit
- 503 of 503
- Stacks
- No: one enchantment per card
- Game ID
Steady
Raw game dataAs extracted from the game's definitions
rule{0}
- stackablefalse
vars{0}
- amounts[1]
sources[2]
0{4}
- kindevent
- idWaterloggedScriptorium
- amount1
- cards2
1{4}
- kindevent
- idWaterloggedScriptorium
- amount1
- cards1
- keptBy[ArchaicTooth, Claws]