Sourcemined
Armored Core VI
WeaponExpansionVerified on build 21034069

ASSAULT ARMOR

Core Expansion: Assault Armor. Creates a pulse explosion
centered on the AC, canceling out incoming enemy fire
and creating a damaging area-of-effect shockwave.

Try it in the assembly planner

Firepower

400attack per trigger
250impact per trigger
132damage per second
83impact per second
Element
energy
Accumulative impact
180
Direct hit adjustment
230%
Rapid fire
0.33 / s
Recoil
0
Total rounds
1

Charged (0 s): attack 520, impact 250, accumulative impact 180.

Per second = attack × hits × rapid fire: sustained, before reloads, overheating and range falloff.

Damage per second: #13 of 30 back units

  1. WS-5001 SOUP312 Scatter Missile Launcher
  2. BO-044 HUXLEY280 Bullet Orbit
  3. EL-PW-01 TRUENO241 Needle Missile Launcher
  4. 45-091 ORBT216 Laser Orbit
  5. ASSAULT ARMOR132 Expansion
  6. BML-G3/P05ACT-02117 Active Homing Missile Launcher
  7. BML-G1/P31DUO-0295 Dual Missile Launcher
  8. BML-G1/P32DUO-0386 Dual Missile Launcher
  9. FASAN/60E75 Plasma Cannon
Back weapons with a rapid-fire rate, by damage per second (before reloads).

Overview

Type
Expansion
Weight
0
EN load
0
Game ID
75000000

Other expansions 3

Patch history: tracking from regulation build 21034069; every later balance change will show here.

Raw game dataAs read from the regulation
  • categoryExpansion
  • weight0
  • enLoad0
  • attack{6}
    • elementenergy
    • attackPower400
    • impact250
    • accumulativeImpact180
    • directHitAdjustment230
    • hits1
  • chargedAttack{6}
    • elementcoral
    • attackPower520
    • impact250
    • accumulativeImpact180
    • directHitAdjustment190
    • hits1
  • chargeTime0
  • rapidFire0.33
  • recoil0
  • totalRounds1