At level 43, the lowest level it's fought at: the archetype table's row at that level × the enemy's own multipliers, rounded, as the game's scaling code does. Break bar: 25% of HP, stunned 1 turns when broken.
Where it's fought 1
Area
Level
HP
Hard
Attack
Inside The Monolith
43
158,246
296,712
1,182
The level is the area's own level, or the encounter's when it sets one. HP and Attack on Normal, HP on Hard; Easy has Normal's HP. Placed enemies can carry a level offset of their own on top (not read yet).
HP by encounter level
Normal
Hard
The Boss archetype's HP at each level × this enemy's HP multiplier (×0.8), rounded. Marked: the levels it is fought at.Show the numbers
Encounter level
Normal
Hard
1
1,248
2,340
3
1,934
3,619
6
4,514
8,455
9
7,675
14k
12
12k
23k
15
18k
33k
18
25k
47k
21
34k
64k
24
44k
82k
27
56k
104k
30
69k
129k
33
84k
158k
36
102k
191k
39
121k
228k
42
148k
277k
43
158k
297k
45
181k
338k
48
218k
409k
51
266k
499k
54
334k
626k
57
412k
772k
60
501k
940k
63
591k
1.1M
66
692k
1.3M
69
805k
1.5M
72
946k
1.8M
75
1.1M
2.1M
78
1.3M
2.4M
81
1.5M
2.8M
84
1.7M
3.2M
87
2M
3.7M
90
2.2M
4.2M
93
2.5M
4.8M
96
2.9M
5.4M
99
3.2M
6M
100
3.3M
6.2M
New Game+
Run
Level
HP
Hard
Attack
First run
43
158,246
296,712
1,182
NG+1
103
3,460,922
6,489,226
7,125
NG+2
133
5,061,233
9,489,808
10,408
NG+3
153
6,236,246
11,692,965
12,819
NG+4
173
7,490,808
14,045,258
15,392
NG+5
193
8,820,146
16,537,778
18,119
NG+1 to NG+5 add +60, +90, +110, +130, +150 levels to every encounter. HP on Normal and Hard, Attack on Normal.