Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Explode. | Explode. |
| Damage instance › Damage | 7 | 12 (+5) |
| Splash damage › Damage | 8 | 12 (+4) |
Every field that differs between the two levels in the game files.
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Druid
- Mana cost
- 0
- Damage
- 7
- Type
- Spell
- Game ID
FamiliarSelfDestruct
Raw game dataExactly as defined in data/abilities/druid_abilities.gon
- templatespell
meta{3}
- nameABILITY_SELFDESTRUCTFAMILIAR_NAME
- descABILITY_SELFDESTRUCTFAMILIAR_DESC
- classDruid
graphics{2}
- particleExplosion
- animationblowUp
cost{2}
- mana0
- cantriptrue
target{3}
- target_modenone
- max_aoe1
- aoe_considers_character_sizetrue
damage_instance{7}
- ai_base_score-999999
- damage7
- knockback1
- piercingtrue
- cant_misstrue
- elements[Fire, Napalm, Explosion]
effects{1}
- Vaporize1
splash_damage{3}
- damage8
- knockback1
- elements[Fire, Napalm, Explosion]
- categorydruid
- upgradedToFamiliarSelfDestruct2