Metal Detector
Spawn 1-3 more coins/scrap around the map on random tiles at the start of each battle.
Also given by
Spawn on battle start random empty tile: object 7
- Ant Antenna · mutation
- Bird Feed · item
- Bird Poop · item
- Fortune Necklace · item
- Ingenuity · passive
- Swift Looter · passive
- Treasure Eyes · mutation
Spawn on battle start random empty tile: number 6
- Bird Feed · item
- Bird Poop · item
- Fortune Necklace · item
- Ingenuity · passive
- Swift Looter · passive
- Treasure Eyes · mutation
Passing it to kittens
| Stimulation | Kitten keeps this part |
|---|---|
| 0 | 50% |
| 10 | 52.4% |
| 30 | 56.5% |
When one parent has this part and the other a normal one (ignoring the small chance the part is rerolled). Same rule for every mutation.
Overview
- Slot
- Ears
- Part number
- 334
- Game ID
ears-334
Passive effects 1
- Spawn On Battle Start Random Empty Tile
Raw game dataExactly as defined in data/mutations/ears.gon
- descMUTATION_EARS_334_DESC
passives{1}
SpawnOnBattleStartRandomEmptyTile{2}
- objectCoin
- number[1, 3]
- slotears
- number334