Sourcemined
Elden Ring Nightreign
BossVerified on build 22818764

Tree Sentinel

HP solo
4,919
HP in a trio
12,201
Scaling class
Night Boss Threat

HP, absorptions and resistances

6 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Field Boss · 4,919 HP solo · Night Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo4,9195,9036,2586,6317,4977,871
Duo8,56010,27210,88911,53913,04613,696
Trio12,20114,64115,51916,44718,59419,522

Damage absorption

Standard
10%
Slash
35%
Strike
10%
Pierce
10%
Magic
20%
Fire
40%
Lightning
0
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
252 (+290, +747, +747, +747, +747 after each proc)
Frostbite
252 (+290, +747, +747, +747, +747 after each proc)
Sleep
154 (+98, +388, +845, +845, +845 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.74 / ×2.48, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.889 / ×0.778. Deep of Night attack power: ×1.2, ×1.368, ×1.56, ×1.965, ×2.22 (depth 1–5).

Night Boss · 4,401 HP solo · Night Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo4,4015,7216,4257,2178,9349,902
Duo8,80211,44212,85014,43517,86819,804
Trio13,20317,16319,27621,65226,80229,706

Damage absorption

Standard
10%
Slash
35%
Strike
10%
Pierce
10%
Magic
20%
Fire
40%
Lightning
0
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
252 (+290, +747, +747, +747, +747 after each proc)
Frostbite
252 (+290, +747, +747, +747, +747 after each proc)
Sleep
154 (+98, +388, +845, +845, +845 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.61, ×2.04, ×3.03, ×3.57 (depth 1–5).

Western Underground Fort Variant · 4,222 HP solo · Night Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo4,2225,0675,3715,6926,4356,756
Duo7,3478,8179,3469,90411,19811,756
Trio10,47212,56713,32114,11715,96016,756

Damage absorption

Standard
10%
Slash
35%
Strike
10%
Pierce
10%
Magic
20%
Fire
40%
Lightning
0
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
252 (+290, +747, +747, +747, +747 after each proc)
Frostbite
252 (+290, +747, +747, +747, +747 after each proc)
Sleep
154 (+98, +388, +845, +845, +845 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.74 / ×2.48, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.889 / ×0.778. Deep of Night attack power: ×1.2, ×1.368, ×1.56, ×1.965, ×2.22 (depth 1–5).

Version 4 · 3,193 HP solo · Night Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo3,1934,1514,4004,6655,2245,486
Duo4,1515,3965,7206,0656,7917,132
Trio5,1096,6427,0407,4648,3588,777

Damage absorption

Standard
10%
Slash
35%
Strike
10%
Pierce
10%
Magic
20%
Fire
40%
Lightning
0
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
252 (+290, +747, +747, +747, +747 after each proc)
Frostbite
252 (+290, +747, +747, +747, +747 after each proc)
Sleep
154 (+98, +388, +845, +845, +845 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 5 · 2,982 HP solo · Night Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo2,9823,8774,1104,3584,8805,124
Duo3,8775,0415,3435,6656,3446,662
Trio4,7726,2046,5766,9727,8088,199

Damage absorption

Standard
10%
Slash
35%
Strike
10%
Pierce
10%
Magic
20%
Fire
40%
Lightning
0
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
252 (+290, +747, +747, +747, +747 after each proc)
Frostbite
252 (+290, +747, +747, +747, +747 after each proc)
Sleep
154 (+98, +388, +845, +845, +845 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 6 · 2,660 HP solo · Night Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo2,6603,4593,6663,8874,3534,571
Duo3,4594,4964,7665,0535,6595,942
Trio4,2575,5345,8666,2196,9647,314

Damage absorption

Standard
10%
Slash
35%
Strike
10%
Pierce
10%
Magic
20%
Fire
40%
Lightning
0
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
252 (+290, +747, +747, +747, +747 after each proc)
Frostbite
252 (+290, +747, +747, +747, +747 after each proc)
Sleep
154 (+98, +388, +845, +845, +845 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).