Sourcemined
Elden Ring Nightreign
BossVerified on build 22818764

Weapon-Bequeathed Harmonia

HP solo
6,796
HP in a trio
20,390
Scaling class
Final Boss Threat

HP, absorptions and resistances

5 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Everdark Worm · 6,796 HP solo · Final Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo6,7968,8359,3659,93011,11911,676
Duo13,59317,67118,73119,86022,23923,353
Trio20,39026,50728,09729,79033,35835,030

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
−10%
Magic
0
Fire
0
Lightning
0
Holy
40%

Status resistance

Poison
252 (+290, +747, +747, +747, +747 after each proc)
Scarlet Rot
252 (+290, +747, +747, +747, +747 after each proc)
Blood Loss
252 (+290, +747, +747, +747, +747 after each proc)
Frostbite
252 (+290, +747, +747, +747, +747 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Everdark Worm · 2,240 HP solo
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo2,2402,8013,1373,5184,3694,840
Duo3,9214,9015,4906,1567,6468,470
Trio5,6027,0027,8428,79510,92312,100

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
−10%
Magic
0
Fire
0
Lightning
0
Holy
40%

Status resistance

Poison
252 (+290, +747, +747, +747, +747 after each proc)
Scarlet Rot
252 (+290, +747, +747, +747, +747 after each proc)
Blood Loss
252 (+290, +747, +747, +747, +747 after each proc)
Frostbite
252 (+290, +747, +747, +747, +747 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.75 / ×2.5, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.8875 / ×0.775. Deep of Night attack power: ×1.25, ×1.55, ×1.92, ×2.83, ×3.31 (depth 1–5).

Everdark Phase 2 · 838 HP solo
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo8381,0481,1741,3171,6361,812
Duo1,1321,4151,5851,7782,2082,446
Trio1,4261,7821,9962,2392,7813,080

Damage absorption

Standard
0
Slash
8%
Strike
−10%
Pierce
0
Magic
0
Fire
8%
Lightning
10%
Holy
30%

Status resistance

Poison
252 (+457, +457, +457, +457, +457 after each proc)
Scarlet Rot
252 (+457, +457, +457, +457, +457 after each proc)
Blood Loss
252 (+290, +747, +747, +747, +747 after each proc)
Frostbite
252 (+290, +747, +747, +747, +747 after each proc)
Sleep
154 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.35 / ×1.7, poise damage taken ×0.7 / ×0.55, status build-up taken ×0.9475 / ×0.895. Deep of Night attack power: ×1.25, ×1.55, ×1.92, ×2.83, ×3.31 (depth 1–5).

Version 4 · 566 HP solo · Final Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo566736780827926973
Duo1,1321,4721,5601,6551,8531,946
Trio1,6992,2082,3412,4822,7792,919

Damage absorption

Standard
0
Slash
8%
Strike
−10%
Pierce
0
Magic
0
Fire
8%
Lightning
10%
Holy
30%

Status resistance

Poison
252 (+457, +457, +457, +457, +457 after each proc)
Scarlet Rot
252 (+457, +457, +457, +457, +457 after each proc)
Blood Loss
252 (+290, +747, +747, +747, +747 after each proc)
Frostbite
252 (+290, +747, +747, +747, +747 after each proc)
Sleep
154 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 5 · 566 HP solo · Final Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo5667087928891,1041,223
Duo1,1321,4161,5851,7782,2082,446
Trio1,6992,1242,3782,6673,3133,670

Damage absorption

Standard
0
Slash
8%
Strike
−10%
Pierce
0
Magic
0
Fire
8%
Lightning
10%
Holy
30%

Status resistance

Poison
252 (+457, +457, +457, +457, +457 after each proc)
Scarlet Rot
252 (+457, +457, +457, +457, +457 after each proc)
Blood Loss
252 (+290, +747, +747, +747, +747 after each proc)
Frostbite
252 (+290, +747, +747, +747, +747 after each proc)
Sleep
154 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.25, ×1.55, ×1.92, ×2.83, ×3.31 (depth 1–5).

  1. Knight Artorias7,773 #13
  2. Dragonkin Soldier7,446 #14
  3. Godskin Apostle7,347 #15
  4. Death Rite Bird6,912 #16
  5. Ulcerated Tree Spirit6,906 #17
  6. Weapon-Bequeathed Harmonia6,796 #18
  7. Naturalborn of the Void6,553 #19
  8. Magma Wyrm6,485 #20
  9. Fallingstar Beast6,269 #21
  10. Ancient Dragon6,166 #22
  11. Godskin Noble5,902 #23
The night bosses closest in solo HP to Weapon-Bequeathed Harmonia (#18 of 82), each by its first version, before depth and party scaling.