Sourcemined
Elden Ring Nightreign
BossVerified on build 22818764

Godskin Apostle

HP solo
7,347
HP in a trio
11,755
Scaling class
Night Boss Threat

HP, absorptions and resistances

8 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Main · 7,347 HP solo · Night Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo7,3479,55110,12410,73412,02012,622
Duo9,55112,41713,16213,95515,62616,409
Trio11,75515,28216,19917,17519,23220,196

Damage absorption

Standard
0
Slash
−10%
Strike
10%
Pierce
0
Magic
20%
Fire
40%
Lightning
20%
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

The Oldest Gaol · 4,418 HP solo · Night Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo4,4185,3025,6205,9566,7337,069
Duo7,6889,2259,77910,36311,71612,300
Trio10,95713,14913,93814,77016,69917,532

Damage absorption

Standard
0
Slash
−10%
Strike
10%
Pierce
0
Magic
20%
Fire
40%
Lightning
20%
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.74 / ×2.48, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.889 / ×0.778. Deep of Night attack power: ×1.2, ×1.368, ×1.56, ×1.965, ×2.22 (depth 1–5).

Duo Night Boss · 3,933 HP solo · Night Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo3,9335,1145,7436,4517,9858,851
Duo7,86710,22811,48612,90315,97117,702
Trio11,80115,34217,23019,35423,95726,553

Damage absorption

Standard
0
Slash
−10%
Strike
10%
Pierce
0
Magic
20%
Fire
40%
Lightning
20%
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.61, ×2.04, ×3.03, ×3.57 (depth 1–5).

Evergaol · 3,755 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo3,7554,8825,2245,5886,3166,696
Duo6,5348,4959,0899,72310,99111,651
Trio9,31312,10812,95513,85915,66616,606

Damage absorption

Standard
0
Slash
−10%
Strike
10%
Pierce
0
Magic
20%
Fire
40%
Lightning
20%
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.74 / ×2.48, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.889 / ×0.778. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 5 · 3,720 HP solo · Night Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo3,7204,8365,1265,4356,0866,391
Duo4,8366,2876,6647,0667,9128,309
Trio5,9527,7388,2028,6969,73810,226

Damage absorption

Standard
0
Slash
−10%
Strike
10%
Pierce
0
Magic
20%
Fire
40%
Lightning
20%
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Western Underground Fort Group Boss · 2,622 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo2,6223,4093,6133,8314,2904,505
Duo3,4094,4324,6984,9815,5775,857
Trio4,1965,4555,7826,1306,8647,209

Damage absorption

Standard
0
Slash
−10%
Strike
10%
Pierce
0
Magic
20%
Fire
40%
Lightning
20%
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Western Underground Fort Elite · 2,204 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo2,2042,8653,0373,2203,6053,786
Duo2,4243,1513,3403,5423,9664,165
Trio2,6443,4383,6443,8644,3274,543

Damage absorption

Standard
0
Slash
−10%
Strike
10%
Pierce
0
Magic
20%
Fire
40%
Lightning
20%
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 8 · 1,859 HP solo · Night Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo1,8592,4172,5622,7163,0413,194
Duo2,4173,1423,3303,5313,9544,152
Trio2,9743,8674,0994,3464,8665,110

Damage absorption

Standard
0
Slash
−10%
Strike
10%
Pierce
0
Magic
20%
Fire
40%
Lightning
20%
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

  1. Gladius, Beast of Night11,328 #10
  2. Pure Impulse Straghess10,977 #11
  3. Great Wyrm7,965 #12
  4. Knight Artorias7,773 #13
  5. Dragonkin Soldier7,446 #14
  6. Godskin Apostle7,347 #15
  7. Death Rite Bird6,912 #16
  8. Ulcerated Tree Spirit6,906 #17
  9. Weapon-Bequeathed Harmonia6,796 #18
  10. Naturalborn of the Void6,553 #19
  11. Magma Wyrm6,485 #20
The night bosses closest in solo HP to Godskin Apostle (#15 of 82), each by its first version, before depth and party scaling.