Sourcemined
Elden Ring Nightreign
BossVerified on build 22818764

Grave Warden Duelist

HP solo
2,611
HP in a trio
6,475
Scaling class
Field Boss Threat

HP, absorptions and resistances

6 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Evergaol · 2,611 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo2,6113,3943,6323,8854,3924,655
Duo4,5435,9066,3196,7607,6428,101
Trio6,4758,4189,0079,63510,89211,546

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
0
Holy
0

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
84 (+28, +70, +168, +458, +915 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.74 / ×2.48, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.889 / ×0.778. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Remembrance · 2,426 HP solo
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo2,4263,1543,3443,5453,9704,169
Duo2,4263,1543,3443,5453,9704,169
Trio2,4263,1543,3443,5453,9704,169

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
0
Holy
0

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
84 (+28, +70, +168, +458, +915 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 3 · 2,022 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo2,0222,6292,7862,9543,3083,474
Duo2,2242,8923,0653,2503,6393,821
Trio2,4263,1543,3443,5453,9704,169

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
0
Holy
0

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
84 (+28, +70, +168, +458, +915 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 4 · 2,022 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo2,0222,6292,7862,9543,3083,474
Duo2,2242,8923,0653,2503,6393,821
Trio2,4263,1543,3443,5453,9704,169

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
−20%
Lightning
0
Holy
0

Status resistance

Poison
252 (+290, +747, +747, +747, +747 after each proc)
Scarlet Rot
542 (+457, +457, +457, +457, +457 after each proc)
Blood Loss
84 (+28, +70, +168, +458, +915 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 5 · 1,516 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo1,5161,9712,0902,2162,4812,605
Duo1,6682,1692,2992,4372,7292,866
Trio1,8202,3662,5082,6592,9773,127

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
0
Holy
0

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
84 (+28, +70, +168, +458, +915 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 6 · 1,516 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo1,5161,9712,0902,2162,4812,605
Duo1,6682,1692,2992,4372,7292,866
Trio1,8202,3662,5082,6592,9773,127

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
−20%
Lightning
0
Holy
0

Status resistance

Poison
252 (+290, +747, +747, +747, +747 after each proc)
Scarlet Rot
542 (+457, +457, +457, +457, +457 after each proc)
Blood Loss
84 (+28, +70, +168, +458, +915 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).