Great Wyrm
- HP solo
- 7,965
- HP in a trio
- 23,895
- Scaling class
- Night Boss Threat
HP, absorptions and resistances
2 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Night Boss · 7,965 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 7,965 | 10,354 | 11,628 | 13,062 | 16,168 | 17,921 |
| Duo | 15,930 | 20,709 | 23,257 | 26,125 | 32,337 | 35,842 |
| Trio | 23,895 | 31,063 | 34,886 | 39,187 | 48,506 | 53,763 |
Damage absorption
- Standard
- 10%
- Slash
- 35%
- Strike
- 10%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 80%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- 252 (+290, +747, +747, +747, +747 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 542 (+457, +457, +457, +457, +457 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.61, ×2.04, ×3.03, ×3.57 (depth 1–5).
Version 2 · 6,516 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 6,516 | 8,471 | 8,979 | 9,520 | 10,661 | 11,195 |
| Duo | 8,471 | 11,013 | 11,673 | 12,377 | 13,859 | 14,554 |
| Trio | 10,426 | 13,554 | 14,367 | 15,233 | 17,057 | 17,912 |
Damage absorption
- Standard
- 10%
- Slash
- 35%
- Strike
- 10%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 80%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- 252 (+290, +747, +747, +747, +747 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 542 (+457, +457, +457, +457, +457 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).