Sourcemined
Elden Ring Nightreign
BossVerified on build 22818764

Leonine Misbegotten

HP solo
2,331
HP in a trio
3,729
Scaling class
Field Boss Threat

HP, absorptions and resistances

4 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Field Boss · 2,331 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo2,3313,0303,2123,4053,8134,005
Duo3,0303,9394,1764,4274,9575,206
Trio3,7294,8485,1395,4496,1026,408

Damage absorption

Standard
10%
Slash
0
Strike
10%
Pierce
10%
Magic
20%
Fire
0
Lightning
20%
Holy
20%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
154 (+98, +388, +845, +845, +845 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 2 · 1,049 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo1,0491,3631,4451,5321,7161,802
Duo1,1541,5001,5901,6861,8871,982
Trio1,2581,6361,7341,8392,0592,162

Damage absorption

Standard
10%
Slash
0
Strike
10%
Pierce
10%
Magic
20%
Fire
0
Lightning
20%
Holy
20%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
154 (+98, +388, +845, +845, +845 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 3 · 1,049 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo1,0491,3631,4451,5321,7161,802
Duo2,0982,7272,8913,0653,4323,604
Trio3,1474,0914,3374,5985,1495,407

Damage absorption

Standard
10%
Slash
0
Strike
10%
Pierce
10%
Magic
20%
Fire
0
Lightning
20%
Holy
20%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
154 (+98, +388, +845, +845, +845 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 4 · 1,049 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo1,0491,3631,4451,5321,7161,802
Duo1,1541,5001,5901,6861,8871,982
Trio1,2581,6361,7341,8392,0592,162

Damage absorption

Standard
10%
Slash
0
Strike
10%
Pierce
10%
Magic
20%
Fire
0
Lightning
20%
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
154 (+98, +388, +845, +845, +845 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).