Magma Wyrm
- HP solo
- 6,485
- HP in a trio
- 16,084
- Scaling class
- Night Boss Threat
HP, absorptions and resistances
2 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Main · 6,485 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 6,485 | 7,782 | 8,249 | 8,742 | 9,884 | 10,376 |
| Duo | 11,284 | 13,541 | 14,354 | 15,212 | 17,198 | 18,055 |
| Trio | 16,084 | 19,301 | 20,459 | 21,681 | 24,512 | 25,734 |
Damage absorption
- Standard
- 10%
- Slash
- 35%
- Strike
- 10%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 80%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- 252 (+290, +747, +747, +747, +747 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 542 (+457, +457, +457, +457, +457 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.74 / ×2.48, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.889 / ×0.778. Deep of Night attack power: ×1.2, ×1.368, ×1.56, ×1.965, ×2.22 (depth 1–5).
Version 2 · 5,431 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 5,431 | 7,060 | 7,484 | 7,935 | 8,885 | 9,331 |
| Duo | 7,060 | 9,179 | 9,729 | 10,315 | 11,551 | 12,130 |
| Trio | 8,690 | 11,297 | 11,975 | 12,696 | 14,217 | 14,929 |
Damage absorption
- Standard
- 10%
- Slash
- 35%
- Strike
- 10%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 80%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- 252 (+290, +747, +747, +747, +747 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 542 (+457, +457, +457, +457, +457 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).