Morgott
- HP solo
- 9,920
- HP in a trio
- 15,872
- Scaling class
- Night Boss Threat
HP, absorptions and resistances
6 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Tutorial · 9,920 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 9,920 | 12,896 | 13,669 | 14,493 | 16,229 | 17,042 |
| Duo | 12,896 | 16,764 | 17,770 | 18,841 | 21,097 | 22,155 |
| Trio | 15,872 | 20,633 | 21,871 | 23,189 | 25,966 | 27,268 |
Damage absorption
- Standard
- 0
- Slash
- −10%
- Strike
- 0
- Pierce
- 0
- Magic
- 0
- Fire
- 0
- Lightning
- 0
- Holy
- 40%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 154 (+98, +388, +845, +845, +845 after each proc)
- Frostbite
- 154 (+98, +388, +845, +845, +845 after each proc)
- Sleep
- 252 (+290, +747, +747, +747, +747 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Version 2 · 6,100 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 6,100 | 7,320 | 7,760 | 8,223 | 9,297 | 9,761 |
| Duo | 10,615 | 12,738 | 13,502 | 14,309 | 16,177 | 16,984 |
| Trio | 15,130 | 18,156 | 19,245 | 20,395 | 23,058 | 24,208 |
Damage absorption
- Standard
- 0
- Slash
- −10%
- Strike
- 0
- Pierce
- 0
- Magic
- 0
- Fire
- 0
- Lightning
- 0
- Holy
- 40%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 154 (+98, +388, +845, +845, +845 after each proc)
- Frostbite
- 154 (+98, +388, +845, +845, +845 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.74 / ×2.48, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.889 / ×0.778. Deep of Night attack power: ×1.2, ×1.368, ×1.56, ×1.965, ×2.22 (depth 1–5).
Night Boss · 6,048 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 6,048 | 7,862 | 8,830 | 9,918 | 12,277 | 13,608 |
| Duo | 12,096 | 15,724 | 17,660 | 19,837 | 24,554 | 27,216 |
| Trio | 18,144 | 23,587 | 26,490 | 29,756 | 36,832 | 40,824 |
Damage absorption
- Standard
- 0
- Slash
- −10%
- Strike
- 0
- Pierce
- 0
- Magic
- 0
- Fire
- 0
- Lightning
- 0
- Holy
- 40%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 154 (+98, +388, +845, +845, +845 after each proc)
- Frostbite
- 154 (+98, +388, +845, +845, +845 after each proc)
- Sleep
- 252 (+290, +747, +747, +747, +747 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.61, ×2.04, ×3.03, ×3.57 (depth 1–5).
Version 4 · 4,613 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 4,613 | 5,997 | 6,357 | 6,740 | 7,547 | 7,925 |
| Duo | 5,997 | 7,796 | 8,264 | 8,762 | 9,811 | 10,303 |
| Trio | 7,381 | 9,595 | 10,171 | 10,784 | 12,076 | 12,681 |
Damage absorption
- Standard
- 0
- Slash
- −10%
- Strike
- 0
- Pierce
- 0
- Magic
- 0
- Fire
- 0
- Lightning
- 0
- Holy
- 40%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 154 (+98, +388, +845, +845, +845 after each proc)
- Frostbite
- 154 (+98, +388, +845, +845, +845 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Version 5 · 4,613 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 4,613 | 5,997 | 6,357 | 6,740 | 7,547 | 7,925 |
| Duo | 5,997 | 7,796 | 8,264 | 8,762 | 9,811 | 10,303 |
| Trio | 7,381 | 9,595 | 10,171 | 10,784 | 12,076 | 12,681 |
Damage absorption
- Standard
- 0
- Slash
- −10%
- Strike
- 0
- Pierce
- 0
- Magic
- 0
- Fire
- 0
- Lightning
- 0
- Holy
- 40%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 154 (+98, +388, +845, +845, +845 after each proc)
- Frostbite
- 154 (+98, +388, +845, +845, +845 after each proc)
- Sleep
- 252 (+290, +747, +747, +747, +747 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Random Encounter · 4,099 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 4,099 | 5,328 | 5,648 | 5,988 | 6,706 | 7,042 |
| Duo | 5,328 | 6,927 | 7,343 | 7,785 | 8,718 | 9,155 |
| Trio | 6,558 | 8,526 | 9,037 | 9,582 | 10,730 | 11,267 |
Damage absorption
- Standard
- 0
- Slash
- −10%
- Strike
- 0
- Pierce
- 0
- Magic
- 0
- Fire
- 0
- Lightning
- 0
- Holy
- 40%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 154 (+98, +388, +845, +845, +845 after each proc)
- Frostbite
- 154 (+98, +388, +845, +845, +845 after each proc)
- Sleep
- 252 (+290, +747, +747, +747, +747 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).