Sourcemined
Elden Ring Nightreign
BossVerified on build 22818764

Dragonkin Soldier

HP solo
7,446
HP in a trio
22,339
Scaling class
Night Boss Threat

HP, absorptions and resistances

8 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Night Boss · 7,446 HP solo · Night Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo7,4469,68010,87212,21215,11616,754
Duo14,89319,36121,74424,42430,23333,509
Trio22,33929,04132,61636,63745,34950,264

Damage absorption

Standard
10%
Slash
0
Strike
10%
Pierce
10%
Magic
20%
Fire
20%
Lightning
40%
Holy
20%

Status resistance

Poison
252 (+290, +747, +747, +747, +747 after each proc)
Scarlet Rot
252 (+290, +747, +747, +747, +747 after each proc)
Blood Loss
252 (+290, +747, +747, +747, +747 after each proc)
Frostbite
542 (+457, +457, +457, +457, +457 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.61, ×2.04, ×3.03, ×3.57 (depth 1–5).

Version 2 · 5,286 HP solo · Night Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo5,2866,8727,7188,67010,73111,894
Duo10,57313,74515,43617,34021,46323,789
Trio15,85920,61723,15526,01032,19535,684

Damage absorption

Standard
10%
Slash
0
Strike
10%
Pierce
10%
Magic
20%
Fire
20%
Lightning
40%
Holy
20%

Status resistance

Poison
252 (+290, +747, +747, +747, +747 after each proc)
Scarlet Rot
252 (+290, +747, +747, +747, +747 after each proc)
Blood Loss
252 (+290, +747, +747, +747, +747 after each proc)
Frostbite
542 (+457, +457, +457, +457, +457 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.61, ×2.04, ×3.03, ×3.57 (depth 1–5).

Evergaol · 5,169 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo5,1696,7207,1907,6928,6949,216
Duo8,99411,69312,51113,38415,12916,037
Trio12,82016,66617,83219,07621,56322,858

Damage absorption

Standard
10%
Slash
0
Strike
10%
Pierce
10%
Magic
20%
Fire
20%
Lightning
40%
Holy
20%

Status resistance

Poison
252 (+290, +747, +747, +747, +747 after each proc)
Scarlet Rot
252 (+290, +747, +747, +747, +747 after each proc)
Blood Loss
252 (+290, +747, +747, +747, +747 after each proc)
Frostbite
542 (+457, +457, +457, +457, +457 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.74 / ×2.48, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.889 / ×0.778. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Noklateo · 4,738 HP solo · Night Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo4,7385,6866,0276,3877,2217,581
Duo8,2449,89310,48711,11312,56413,191
Trio11,75114,10114,94715,84017,90818,801

Damage absorption

Standard
10%
Slash
0
Strike
10%
Pierce
10%
Magic
20%
Fire
20%
Lightning
40%
Holy
20%

Status resistance

Poison
252 (+290, +747, +747, +747, +747 after each proc)
Scarlet Rot
252 (+290, +747, +747, +747, +747 after each proc)
Blood Loss
252 (+290, +747, +747, +747, +747 after each proc)
Frostbite
542 (+457, +457, +457, +457, +457 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.74 / ×2.48, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.889 / ×0.778. Deep of Night attack power: ×1.2, ×1.368, ×1.56, ×1.965, ×2.22 (depth 1–5).

Version 5 · 4,624 HP solo · Night Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo4,6246,0116,3726,7567,5657,944
Duo6,0117,8158,2848,7839,83510,328
Trio7,3999,61810,19510,81012,10412,711

Damage absorption

Standard
10%
Slash
0
Strike
10%
Pierce
10%
Magic
20%
Fire
20%
Lightning
40%
Holy
20%

Status resistance

Poison
252 (+290, +747, +747, +747, +747 after each proc)
Scarlet Rot
252 (+290, +747, +747, +747, +747 after each proc)
Blood Loss
252 (+290, +747, +747, +747, +747 after each proc)
Frostbite
542 (+457, +457, +457, +457, +457 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 6 · 4,097 HP solo · Night Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo4,0975,3265,6465,9866,7037,039
Duo5,3266,9247,3407,7828,7149,151
Trio6,5558,5229,0339,57810,72511,262

Damage absorption

Standard
10%
Slash
0
Strike
10%
Pierce
10%
Magic
20%
Fire
20%
Lightning
40%
Holy
20%

Status resistance

Poison
252 (+290, +747, +747, +747, +747 after each proc)
Scarlet Rot
252 (+290, +747, +747, +747, +747 after each proc)
Blood Loss
252 (+290, +747, +747, +747, +747 after each proc)
Frostbite
542 (+457, +457, +457, +457, +457 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 7 · 3,583 HP solo · Night Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo3,5834,6584,9375,2345,8626,155
Duo4,6586,0556,4186,8057,6208,002
Trio5,7337,4527,9008,3759,3799,849

Damage absorption

Standard
10%
Slash
0
Strike
10%
Pierce
10%
Magic
20%
Fire
20%
Lightning
40%
Holy
20%

Status resistance

Poison
252 (+290, +747, +747, +747, +747 after each proc)
Scarlet Rot
252 (+290, +747, +747, +747, +747 after each proc)
Blood Loss
252 (+290, +747, +747, +747, +747 after each proc)
Frostbite
542 (+457, +457, +457, +457, +457 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 8 · 497 HP solo · Night Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo497647685727814855
Duo6478418919451,0581,111
Trio7961,0351,0971,1631,3021,368

Damage absorption

Standard
10%
Slash
0
Strike
10%
Pierce
10%
Magic
20%
Fire
20%
Lightning
40%
Holy
20%

Status resistance

Poison
Immune
Scarlet Rot
Immune
Blood Loss
Immune
Frostbite
Immune
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).