Flying Dragon
- HP solo
- 3,673
- HP in a trio
- 9,110
- Scaling class
- Night Boss Threat
HP, absorptions and resistances
7 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Field Boss · 3,673 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 3,673 | 4,408 | 4,672 | 4,951 | 5,598 | 5,877 |
| Duo | 6,391 | 7,670 | 8,130 | 8,616 | 9,741 | 10,227 |
| Trio | 9,110 | 10,932 | 11,588 | 12,280 | 13,884 | 14,576 |
Damage absorption
- Standard
- 35%
- Slash
- 35%
- Strike
- 35%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- 252 (+290, +747, +747, +747, +747 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.74 / ×2.48, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.889 / ×0.778. Deep of Night attack power: ×1.2, ×1.368, ×1.56, ×1.965, ×2.22 (depth 1–5).
Version 2 · 2,397 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 2,397 | 3,116 | 3,303 | 3,502 | 3,921 | 4,118 |
| Duo | 3,116 | 4,051 | 4,294 | 4,553 | 5,098 | 5,354 |
| Trio | 3,835 | 4,986 | 5,285 | 5,603 | 6,275 | 6,589 |
Damage absorption
- Standard
- 35%
- Slash
- 35%
- Strike
- 35%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- 252 (+290, +747, +747, +747, +747 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Version 3 · 2,397 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 2,397 | 3,116 | 3,303 | 3,502 | 3,921 | 4,118 |
| Duo | 3,116 | 4,051 | 4,294 | 4,553 | 5,098 | 5,354 |
| Trio | 3,835 | 4,986 | 5,285 | 5,603 | 6,275 | 6,589 |
Damage absorption
- Standard
- 35%
- Slash
- 35%
- Strike
- 35%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- Immune
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Small; Mountaintop · 1,915 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 1,915 | 2,490 | 2,639 | 2,798 | 3,134 | 3,291 |
| Duo | 2,490 | 3,237 | 3,431 | 3,638 | 4,074 | 4,278 |
| Trio | 3,065 | 3,984 | 4,223 | 4,478 | 5,014 | 5,265 |
Damage absorption
- Standard
- 35%
- Slash
- 35%
- Strike
- 35%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- 252 (+290, +747, +747, +747, +747 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Small · 1,610 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 1,610 | 2,093 | 2,218 | 2,352 | 2,633 | 2,766 |
| Duo | 1,771 | 2,302 | 2,440 | 2,587 | 2,897 | 3,042 |
| Trio | 1,932 | 2,511 | 2,662 | 2,822 | 3,160 | 3,319 |
Damage absorption
- Standard
- 35%
- Slash
- 35%
- Strike
- 35%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- 252 (+290, +747, +747, +747, +747 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Night Horde, Small · 1,610 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 1,610 | 2,093 | 2,218 | 2,352 | 2,633 | 2,766 |
| Duo | 2,093 | 2,720 | 2,884 | 3,057 | 3,424 | 3,595 |
| Trio | 2,576 | 3,348 | 3,549 | 3,763 | 4,214 | 4,425 |
Damage absorption
- Standard
- 35%
- Slash
- 35%
- Strike
- 35%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- 252 (+290, +747, +747, +747, +747 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Small; Nameless King Prelude · 1,610 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 1,610 | 2,093 | 2,218 | 2,352 | 2,633 | 2,766 |
| Duo | 3,220 | 4,186 | 4,437 | 4,704 | 5,267 | 5,532 |
| Trio | 4,830 | 6,279 | 6,655 | 7,056 | 7,901 | 8,298 |
Damage absorption
- Standard
- 35%
- Slash
- 35%
- Strike
- 35%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- 252 (+290, +747, +747, +747, +747 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).