Sourcemined
Elden Ring Nightreign
BossVerified on build 22818764

Frenzied Miranda

HP solo
2,204
HP in a trio
2,644
Scaling class
Field Boss Threat

HP, absorptions and resistances

HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Marsh Group Boss · 2,204 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo2,2042,8653,0373,2203,6053,786
Duo2,4243,1513,3403,5423,9664,165
Trio2,6443,4383,6443,8644,3274,543

Damage absorption

Standard
0
Slash
−40%
Strike
35%
Pierce
0
Magic
0
Fire
40%
Lightning
40%
Holy
40%

Status resistance

Poison
542 (+457, +457, +457, +457, +457 after each proc)
Scarlet Rot
252 (+290, +747, +747, +747, +747 after each proc)
Blood Loss
252 (+290, +747, +747, +747, +747 after each proc)
Frostbite
63 (+21, +49, +91, +189, +479 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).