Giant Skeleton Torso
- HP solo
- 3,509
- HP in a trio
- 10,529
- Scaling class
- Field Boss Threat
HP, absorptions and resistances
3 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Tibia Mariner Torso · 3,509 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 3,509 | 4,738 | 5,300 | 5,966 | 7,405 | 8,178 |
| Duo | 7,019 | 9,476 | 10,600 | 11,933 | 14,811 | 16,356 |
| Trio | 10,529 | 14,215 | 15,900 | 17,900 | 22,217 | 24,534 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- −40%
- Pierce
- 35%
- Magic
- 20%
- Fire
- 20%
- Lightning
- 40%
- Holy
- −40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.35, ×1.67, ×2.12, ×3.14, ×3.7 (depth 1–5).
Version 2 · 3,030 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 3,030 | 3,939 | 4,175 | 4,427 | 4,957 | 5,206 |
| Duo | 3,333 | 4,333 | 4,593 | 4,870 | 5,453 | 5,726 |
| Trio | 3,636 | 4,727 | 5,011 | 5,312 | 5,949 | 6,247 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- −40%
- Pierce
- 35%
- Magic
- 20%
- Fire
- 20%
- Lightning
- 40%
- Holy
- −40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Version 3 · 1,918 HP solo
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 1,918 | 1,918 | 1,918 | 1,918 | 1,918 | 1,918 |
| Duo | 1,918 | 1,918 | 1,918 | 1,918 | 1,918 | 1,918 |
| Trio | 1,918 | 1,918 | 1,918 | 1,918 | 1,918 | 1,918 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- −40%
- Pierce
- 35%
- Magic
- 20%
- Fire
- 20%
- Lightning
- 40%
- Holy
- −40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1, ×1, ×1, ×1, ×1 (depth 1–5).