Sourcemined
Elden Ring Nightreign
BossVerified on build 22818764

Grafted Monarch

HP solo
4,684
HP in a trio
14,054
Scaling class
Night Boss Threat

HP, absorptions and resistances

HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Night Boss · 4,684 HP solo · Night Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo4,6846,3247,0747,9649,88410,915
Duo9,36912,64814,14815,92819,76921,831
Trio14,05418,97321,22223,89229,65432,746

Damage absorption

Standard
0
Slash
0
Strike
0
Pierce
0
Magic
20%
Fire
20%
Lightning
20%
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
154 (+98, +388, +845, +845, +845 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.35, ×1.67, ×2.12, ×3.14, ×3.7 (depth 1–5).