Pure Impulse Straghess
- HP solo
- 10,977
- HP in a trio
- 32,932
- Scaling class
- Final Boss Threat
HP, absorptions and resistances
HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Main · 10,977 HP solo · Final Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 10,977 | 14,270 | 15,127 | 16,038 | 17,959 | 18,859 |
| Duo | 21,955 | 28,541 | 30,254 | 32,076 | 35,918 | 37,718 |
| Trio | 32,932 | 42,812 | 45,381 | 48,114 | 53,877 | 56,578 |
Damage absorption
- Standard
- 5%
- Slash
- −5%
- Strike
- 5%
- Pierce
- −5%
- Magic
- 5%
- Fire
- −10%
- Lightning
- 15%
- Holy
- −15%
Status resistance
- Poison
- 542 (+457, +457, +457, +457, +457 after each proc)
- Scarlet Rot
- 542 (+457, +457, +457, +457, +457 after each proc)
- Blood Loss
- 542 (+457, +457, +457, +457, +457 after each proc)
- Frostbite
- 542 (+457, +457, +457, +457, +457 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).