Sourcemined
Elden Ring Nightreign
BossVerified on build 22818764

Royal Revenant

HP solo
4,284
HP in a trio
6,855
Scaling class
Field Boss Threat

HP, absorptions and resistances

7 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Field Boss · 4,284 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo4,2845,5695,9046,2597,0097,360
Duo5,5697,2407,6758,1379,1129,569
Trio6,8558,9119,44610,01511,21511,777

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
0
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Night Boss · 4,170 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo4,1705,6306,2977,0898,7999,717
Duo8,34111,26012,59514,17917,59919,434
Trio12,51116,89018,89221,26926,39929,152

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
0
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.35, ×1.67, ×2.12, ×3.14, ×3.7 (depth 1–5).

Version 3 · 4,170 HP solo
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo4,1704,1704,1704,1704,1704,170
Duo4,1704,1704,1704,1704,1704,170
Trio4,1704,1704,1704,1704,1704,170

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
0
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1, ×1, ×1, ×1, ×1 (depth 1–5).

Version 4 · 3,600 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo3,6004,6814,9615,2605,8906,186
Duo3,9605,1495,4585,7866,4806,804
Trio4,3205,6175,9546,3127,0697,423

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
0
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Remembrance · 3,024 HP solo
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo3,0243,9324,1684,4194,9485,196
Duo3,0243,9324,1684,4194,9485,196
Trio3,0243,9324,1684,4194,9485,196

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
0
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 6 · 1,276 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo1,2761,6591,7591,8642,0882,193
Duo1,6592,1572,2862,4242,7142,850
Trio2,0422,6552,8142,9833,3413,508

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
0
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 7 · 1,072 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo1,0721,3941,4781,5671,7551,843
Duo1,1801,5341,6261,7241,9302,027
Trio1,2871,6731,7741,8802,1062,211

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
0
Holy
40%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).