Sourcemined
Elden Ring Nightreign
BossVerified on build 22818764

Putrid Flesh

HP solo
1,655
HP in a trio
1,987
Scaling class
Field Boss Threat

HP, absorptions and resistances

4 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Large · 1,655 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo1,6552,1522,2812,4192,7082,844
Duo1,8212,3672,5092,6612,9793,129
Trio1,9872,5832,7382,9033,2503,413

Damage absorption

Standard
35%
Slash
35%
Strike
35%
Pierce
35%
Magic
20%
Fire
0
Lightning
20%
Holy
20%

Status resistance

Poison
252 (+290, +747, +747, +747, +747 after each proc)
Scarlet Rot
252 (+290, +747, +747, +747, +747 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 2 · 125 HP solo · Minimal Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo125193205219248263
Duo125193205219248263
Trio125193205219248263

Damage absorption

Standard
80%
Slash
80%
Strike
80%
Pierce
80%
Magic
40%
Fire
−40%
Lightning
40%
Holy
40%

Status resistance

Poison
252 (+290, +747, +747, +747, +747 after each proc)
Scarlet Rot
252 (+290, +747, +747, +747, +747 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.55, ×1.845, ×2.195, ×3.051, ×3.6 (depth 1–5).

Version 3 · 125 HP solo · Minimal Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo125193205219248263
Duo250387410439496526
Trio375581616659745789

Damage absorption

Standard
80%
Slash
80%
Strike
80%
Pierce
80%
Magic
40%
Fire
−40%
Lightning
40%
Holy
40%

Status resistance

Poison
252 (+290, +747, +747, +747, +747 after each proc)
Scarlet Rot
252 (+290, +747, +747, +747, +747 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×1 / ×1, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.55, ×1.845, ×2.195, ×3.051, ×3.6 (depth 1–5).

Version 4 · 125 HP solo · Minimal Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo125193205219248263
Duo125193205219248263
Trio125193205219248263

Damage absorption

Standard
80%
Slash
80%
Strike
80%
Pierce
80%
Magic
40%
Fire
−40%
Lightning
40%
Holy
40%

Status resistance

Poison
542 (+457, +457, +457, +457, +457 after each proc)
Scarlet Rot
542 (+457, +457, +457, +457, +457 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.55, ×1.845, ×2.195, ×3.051, ×3.6 (depth 1–5).