Ancient Hero
- HP solo
- 5,642
- HP in a trio
- 6,770
- Scaling class
- Field Boss Threat
HP, absorptions and resistances
4 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Ruins, healthbar · 5,642 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 5,642 | 7,334 | 7,774 | 8,243 | 9,230 | 9,693 |
| Duo | 6,206 | 8,068 | 8,552 | 9,067 | 10,153 | 10,662 |
| Trio | 6,770 | 8,801 | 9,329 | 9,891 | 11,076 | 11,631 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- 10%
- Pierce
- 0
- Magic
- 0
- Fire
- −20%
- Lightning
- −20%
- Holy
- 0
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 542 (+457, +457, +457, +457, +457 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Field Boss · 2,665 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 2,665 | 3,465 | 3,673 | 3,894 | 4,361 | 4,579 |
| Duo | 3,465 | 4,505 | 4,775 | 5,063 | 5,669 | 5,953 |
| Trio | 4,265 | 5,544 | 5,877 | 6,231 | 6,978 | 7,327 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- 10%
- Pierce
- 0
- Magic
- 0
- Fire
- −20%
- Lightning
- −20%
- Holy
- 0
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 542 (+457, +457, +457, +457, +457 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Version 3 · 2,240 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 2,240 | 2,912 | 3,087 | 3,273 | 3,665 | 3,849 |
| Duo | 2,464 | 3,203 | 3,396 | 3,600 | 4,031 | 4,233 |
| Trio | 2,688 | 3,495 | 3,704 | 3,927 | 4,398 | 4,618 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- 10%
- Pierce
- 0
- Magic
- 0
- Fire
- −20%
- Lightning
- −20%
- Holy
- 0
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 542 (+457, +457, +457, +457, +457 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Version 4 · 1,128 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 1,128 | 1,466 | 1,554 | 1,648 | 1,845 | 1,938 |
| Duo | 1,240 | 1,613 | 1,710 | 1,813 | 2,030 | 2,131 |
| Trio | 1,353 | 1,759 | 1,865 | 1,977 | 2,214 | 2,325 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- 10%
- Pierce
- 0
- Magic
- 0
- Fire
- −20%
- Lightning
- −20%
- Holy
- 0
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 542 (+457, +457, +457, +457, +457 after each proc)
- Sleep
- 112 (+42, +140, +430, +887, +887 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).