Black Blade Kindred
- HP solo
- 4,222
- HP in a trio
- 10,472
- Scaling class
- Night Boss Threat
HP, absorptions and resistances
HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Field Boss · 4,222 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 4,222 | 5,067 | 5,371 | 5,692 | 6,435 | 6,756 |
| Duo | 7,347 | 8,817 | 9,346 | 9,904 | 11,198 | 11,756 |
| Trio | 10,472 | 12,567 | 13,321 | 14,117 | 15,960 | 16,756 |
Damage absorption
- Standard
- 10%
- Slash
- 35%
- Strike
- 0
- Pierce
- 35%
- Magic
- 20%
- Fire
- 40%
- Lightning
- 40%
- Holy
- 80%
Status resistance
- Poison
- Immune
- Scarlet Rot
- Immune
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.74 / ×2.48, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.889 / ×0.778. Deep of Night attack power: ×1.2, ×1.368, ×1.56, ×1.965, ×2.22 (depth 1–5).