Sourcemined
Elden Ring Nightreign
BossVerified on build 22818764

Black Knife Assassin

HP solo
1,699
HP in a trio
2,719
Scaling class
Field Boss Threat

HP, absorptions and resistances

2 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Field Boss · 1,699 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo1,6992,2092,3412,4822,7802,919
Duo2,2092,8723,0443,2273,6143,795
Trio2,7193,5353,7473,9724,4484,671

Damage absorption

Standard
10%
Slash
10%
Strike
10%
Pierce
35%
Magic
20%
Fire
20%
Lightning
20%
Holy
40%

Status resistance

Poison
Immune
Scarlet Rot
Immune
Blood Loss
Immune
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 2 · 1,154 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo1,1541,5011,5911,6871,8891,984
Duo1,2701,6511,7501,8562,0782,182
Trio1,3851,8011,9092,0242,2672,381

Damage absorption

Standard
10%
Slash
10%
Strike
10%
Pierce
35%
Magic
20%
Fire
20%
Lightning
20%
Holy
40%

Status resistance

Poison
Immune
Scarlet Rot
Immune
Blood Loss
Immune
Frostbite
154 (+98, +388, +845, +845, +845 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).