Bell Bearing Hunter
- HP solo
- 5,708
- HP in a trio
- 14,157
- Scaling class
- Night Boss Threat
HP, absorptions and resistances
4 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Field Boss · 5,708 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 5,708 | 6,850 | 7,261 | 7,695 | 8,700 | 9,134 |
| Duo | 9,933 | 11,919 | 12,635 | 13,390 | 15,138 | 15,893 |
| Trio | 14,157 | 16,989 | 18,008 | 19,084 | 21,576 | 22,652 |
Damage absorption
- Standard
- 35%
- Slash
- 35%
- Strike
- 35%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 20%
- Holy
- 40%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- 154 (+98, +388, +845, +845, +845 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.74 / ×2.48, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.889 / ×0.778. Deep of Night attack power: ×1.2, ×1.368, ×1.56, ×1.965, ×2.22 (depth 1–5).
Castle Basement · 4,738 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 4,738 | 5,685 | 6,027 | 6,387 | 7,221 | 7,581 |
| Duo | 8,244 | 9,893 | 10,487 | 11,113 | 12,564 | 13,191 |
| Trio | 11,750 | 14,101 | 14,947 | 15,840 | 17,908 | 18,801 |
Damage absorption
- Standard
- 35%
- Slash
- 35%
- Strike
- 35%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 20%
- Holy
- 40%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- 154 (+98, +388, +845, +845, +845 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.74 / ×2.48, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.889 / ×0.778. Deep of Night attack power: ×1.2, ×1.368, ×1.56, ×1.965, ×2.22 (depth 1–5).
Version 3 · 3,555 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 3,555 | 4,622 | 4,899 | 5,194 | 5,817 | 6,108 |
| Duo | 4,622 | 6,009 | 6,369 | 6,753 | 7,562 | 7,941 |
| Trio | 5,689 | 7,395 | 7,839 | 8,311 | 9,307 | 9,773 |
Damage absorption
- Standard
- 35%
- Slash
- 35%
- Strike
- 35%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 20%
- Holy
- 40%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- 154 (+98, +388, +845, +845, +845 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Night Boss · 3,456 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 3,456 | 4,666 | 5,219 | 5,876 | 7,293 | 8,054 |
| Duo | 6,913 | 9,333 | 10,439 | 11,753 | 14,587 | 16,109 |
| Trio | 10,370 | 14,000 | 15,659 | 17,630 | 21,881 | 24,163 |
Damage absorption
- Standard
- 35%
- Slash
- 35%
- Strike
- 35%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 20%
- Holy
- 40%
Status resistance
- Poison
- 154 (+98, +388, +845, +845, +845 after each proc)
- Scarlet Rot
- 154 (+98, +388, +845, +845, +845 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- 154 (+98, +388, +845, +845, +845 after each proc)
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.35, ×1.67, ×2.12, ×3.14, ×3.7 (depth 1–5).