Ancient Dragon
- HP solo
- 6,166
- HP in a trio
- 18,500
- Scaling class
- Night Boss Threat
HP, absorptions and resistances
5 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Night Boss · 6,166 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 6,166 | 8,016 | 9,003 | 10,113 | 12,518 | 13,875 |
| Duo | 12,333 | 16,033 | 18,007 | 20,227 | 25,037 | 27,750 |
| Trio | 18,500 | 24,050 | 27,010 | 30,340 | 37,555 | 41,625 |
Damage absorption
- Standard
- 35%
- Slash
- 35%
- Strike
- 35%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 80%
- Holy
- 40%
Status resistance
- Poison
- 252 (+290, +747, +747, +747, +747 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.61, ×2.04, ×3.03, ×3.57 (depth 1–5).
Version 2 · 4,712 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 4,712 | 6,125 | 6,493 | 6,884 | 7,709 | 8,095 |
| Duo | 6,125 | 7,963 | 8,441 | 8,949 | 10,022 | 10,524 |
| Trio | 7,539 | 9,801 | 10,389 | 11,015 | 12,334 | 12,953 |
Damage absorption
- Standard
- 35%
- Slash
- 35%
- Strike
- 35%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 80%
- Holy
- 40%
Status resistance
- Poison
- 252 (+290, +747, +747, +747, +747 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Version 3 · 3,942 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 3,942 | 5,124 | 5,755 | 6,464 | 8,002 | 8,869 |
| Duo | 7,884 | 10,249 | 11,510 | 12,929 | 16,004 | 17,739 |
| Trio | 11,826 | 15,373 | 17,265 | 19,394 | 24,006 | 26,608 |
Damage absorption
- Standard
- 35%
- Slash
- 35%
- Strike
- 35%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 80%
- Holy
- 40%
Status resistance
- Poison
- 252 (+290, +747, +747, +747, +747 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.61, ×2.04, ×3.03, ×3.57 (depth 1–5).
Version 4 · 3,703 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 3,703 | 4,443 | 4,710 | 4,991 | 5,643 | 5,925 |
| Duo | 6,443 | 7,732 | 8,196 | 8,685 | 9,819 | 10,309 |
| Trio | 9,183 | 11,020 | 11,681 | 12,379 | 13,996 | 14,694 |
Damage absorption
- Standard
- 35%
- Slash
- 35%
- Strike
- 35%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 80%
- Holy
- 40%
Status resistance
- Poison
- 252 (+290, +747, +747, +747, +747 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.74 / ×2.48, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.889 / ×0.778. Deep of Night attack power: ×1.2, ×1.368, ×1.56, ×1.965, ×2.22 (depth 1–5).
Version 5 · 2,671 HP solo · Night Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 2,671 | 3,473 | 3,681 | 3,903 | 4,371 | 4,590 |
| Duo | 3,473 | 4,515 | 4,786 | 5,074 | 5,682 | 5,967 |
| Trio | 4,274 | 5,557 | 5,890 | 6,245 | 6,993 | 7,344 |
Damage absorption
- Standard
- 35%
- Slash
- 35%
- Strike
- 35%
- Pierce
- 10%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 80%
- Holy
- 40%
Status resistance
- Poison
- 252 (+290, +747, +747, +747, +747 after each proc)
- Scarlet Rot
- 252 (+290, +747, +747, +747, +747 after each proc)
- Blood Loss
- 252 (+290, +747, +747, +747, +747 after each proc)
- Frostbite
- 252 (+290, +747, +747, +747, +747 after each proc)
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).