Abductor Virgin
- HP solo
- 2,529
- HP in a trio
- 3,035
- Scaling class
- Field Boss Threat
HP, absorptions and resistances
2 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Main · 2,529 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 2,529 | 3,288 | 3,485 | 3,695 | 4,138 | 4,345 |
| Duo | 2,782 | 3,617 | 3,834 | 4,065 | 4,552 | 4,780 |
| Trio | 3,035 | 3,946 | 4,182 | 4,434 | 4,966 | 5,214 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- 0
- Pierce
- 10%
- Magic
- 0
- Fire
- 20%
- Lightning
- −20%
- Holy
- 20%
Status resistance
- Poison
- Immune
- Scarlet Rot
- Immune
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Version 2 · 1,265 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 1,265 | 1,645 | 1,743 | 1,849 | 2,070 | 2,174 |
| Duo | 1,392 | 1,809 | 1,918 | 2,033 | 2,277 | 2,391 |
| Trio | 1,518 | 1,974 | 2,092 | 2,218 | 2,484 | 2,609 |
Damage absorption
- Standard
- 10%
- Slash
- 10%
- Strike
- 0
- Pierce
- 10%
- Magic
- 0
- Fire
- 20%
- Lightning
- −20%
- Holy
- 20%
Status resistance
- Poison
- Immune
- Scarlet Rot
- Immune
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).