Sourcemined
Elden Ring Nightreign
BossVerified on build 22818764

Alabaster Lord

HP solo
2,009
HP in a trio
4,983
Scaling class
Field Boss Threat

HP, absorptions and resistances

3 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Evergaol · 2,009 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo2,0092,6122,7952,9893,3793,582
Duo3,4964,5454,8635,2025,8806,234
Trio4,9836,4786,9317,4158,3818,885

Damage absorption

Standard
10%
Slash
10%
Strike
10%
Pierce
10%
Magic
20%
Fire
20%
Lightning
20%
Holy
20%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
Immune
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.74 / ×2.48, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.889 / ×0.778. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 2 · 1,556 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo1,5562,0232,1442,2732,5462,673
Duo1,7112,2252,3592,5012,8002,941
Trio1,8672,4272,5732,7283,0553,208

Damage absorption

Standard
10%
Slash
10%
Strike
10%
Pierce
10%
Magic
20%
Fire
20%
Lightning
20%
Holy
20%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
Immune
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Fallingstar Beast Prelude · 992 HP solo · Field Boss Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo9921,2891,3671,4491,6231,704
Duo1,9842,5792,7342,8993,2463,409
Trio2,9763,8694,1014,3484,8695,114

Damage absorption

Standard
10%
Slash
10%
Strike
10%
Pierce
10%
Magic
20%
Fire
20%
Lightning
20%
Holy
20%

Status resistance

Poison
154 (+98, +388, +845, +845, +845 after each proc)
Scarlet Rot
154 (+98, +388, +845, +845, +845 after each proc)
Blood Loss
154 (+98, +388, +845, +845, +845 after each proc)
Frostbite
Immune
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).