Sourcemined
Elden Ring Nightreign
EnemyVerified on build 22818764

Cemetery Shade

HP solo
448
HP in a trio
538
Scaling class
Large Threat

HP, absorptions and resistances

2 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Main · 448 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo448582617660740777
Duo493641679726814855
Trio538699741793888932

Damage absorption

Standard
10%
Slash
10%
Strike
10%
Pierce
35%
Magic
0
Fire
0
Lightning
0
Holy
−20%

Status resistance

Poison
Immune
Scarlet Rot
Immune
Blood Loss
Immune
Frostbite
Immune
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 2 · 448 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo448582617660740777
Duo8961,1651,2351,3211,4801,554
Trio1,3451,7481,8531,9822,2202,332

Damage absorption

Standard
10%
Slash
10%
Strike
10%
Pierce
35%
Magic
0
Fire
0
Lightning
0
Holy
−20%

Status resistance

Poison
Immune
Scarlet Rot
Immune
Blood Loss
Immune
Frostbite
Immune
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).