Sourcemined
Elden Ring Nightreign
EnemyVerified on build 22818764

Eagle

HP solo
269
HP in a trio
269

HP, absorptions and resistances

2 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Sparring Grounds · 269 HP solo
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo269269269269269269
Duo269269269269269269
Trio269269269269269269

Damage absorption

Standard
−40%
Slash
−40%
Strike
−40%
Pierce
−40%
Magic
−40%
Fire
−100%
Lightning
−40%
Holy
−40%

Status resistance

Poison
63 (+21, +49, +91, +189, +479 after each proc)
Scarlet Rot
63 (+21, +49, +91, +189, +479 after each proc)
Blood Loss
63 (+21, +49, +91, +189, +479 after each proc)
Frostbite
63 (+21, +49, +91, +189, +479 after each proc)
Sleep
63 (+21, +49, +91, +189, +479 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1, ×1, ×1, ×1, ×1 (depth 1–5).

Version 2 · 27 HP solo
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo272727272727
Duo272727272727
Trio272727272727

Damage absorption

Standard
−40%
Slash
−40%
Strike
−40%
Pierce
−40%
Magic
−40%
Fire
−100%
Lightning
−40%
Holy
−40%

Status resistance

Poison
63 (+21, +49, +91, +189, +479 after each proc)
Scarlet Rot
63 (+21, +49, +91, +189, +479 after each proc)
Blood Loss
63 (+21, +49, +91, +189, +479 after each proc)
Frostbite
63 (+21, +49, +91, +189, +479 after each proc)
Sleep
63 (+21, +49, +91, +189, +479 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1, ×1, ×1, ×1, ×1 (depth 1–5).