Sourcemined
Elden Ring Nightreign
EnemyVerified on build 22818764

Omen

HP solo
5,350
HP in a trio
8,561
Scaling class
Large Threat

HP, absorptions and resistances

10 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Evergaol · 5,350 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo5,3506,9567,3737,8878,8349,278
Duo6,9569,0429,58510,25311,48412,061
Trio8,56111,12911,79712,61914,13414,845

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
0
Holy
40%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.3 / ×1.6, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.955 / ×0.91. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 2 · 2,388 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo2,3883,1053,2913,5213,9434,142
Duo2,6273,4153,6203,8734,3384,556
Trio2,8663,7263,9504,2254,7324,970

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
0
Holy
40%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 3 · 1,984 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo1,9842,5792,7342,9253,2763,441
Duo2,1822,8373,0083,2173,6043,785
Trio2,3813,0953,2813,5103,9314,129

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
0
Holy
20%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 4 · 1,590 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo1,5902,0672,1912,3442,6252,757
Duo1,7492,2742,4102,5782,8883,033
Trio1,9082,4812,6302,8133,1513,309

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
0
Holy
40%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 5 · 1,460 HP solo · Medium Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo1,4601,9712,0902,2362,5052,630
Duo1,4601,9712,0902,2362,5052,630
Trio1,4601,9712,0902,2362,5052,630

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
0
Holy
20%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).

Version 6 · 1,460 HP solo · Medium Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo1,4601,9712,0902,2362,5052,630
Duo2,9213,9434,1804,4725,0105,261
Trio4,3825,9156,2706,7087,5157,892

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
0
Holy
20%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×1 / ×1, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).

Morgott Prelude · 1,026 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo1,0261,3331,4131,5121,6941,779
Duo2,0522,6672,8273,0243,3883,558
Trio3,0784,0014,2414,5375,0825,337

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
0
Holy
40%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Night's Cavalry Prelude · 881 HP solo · Medium Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo8811,1901,2611,3491,5111,587
Duo1,7632,3802,5222,6993,0233,175
Trio2,6443,5703,7844,0484,5354,763

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
0
Holy
20%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×1 / ×1, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).

Version 9 · 583 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo5837588048609631,011
Duo6418348849461,0591,113
Trio7009109651,0321,1561,214

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
0
Holy
20%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 10 · 535 HP solo · Medium Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo535723766820919965
Duo535723766820919965
Trio535723766820919965

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
0
Holy
20%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.35, ×1.607, ×1.912, ×2.657, ×3.109 (depth 1–5).